β οΈSPOILER ALERTβ οΈ |
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This page contains information about plot points and future story developments so read at your own risk! |

This page features the walkthroughs for Season 1. Click here if you are looking for walkthroughs for other seasons.
This book is complete.
What are walkthroughs? Walkthroughs are episode-by-episode guides that will reveal the effects each choice has on your character and the plot. Please note that these pages are always under construction as we learn more about each book.
Most choices you make for the Main Character in this book influence the following variables: Spirit of the Sea π, Spirit of the Wind π¨, Inspiration π‘, Pragmatism π, and Morale ποΈ. These choices change the story, the interactions you have with other characters, and the scenes you will be able to play.
This book also offers relationship-improving choices both of a romantic and friendly nature.
PLEASE NOTE: choices that have no significant effect on the plot (as in, no effect on game points and statistics) or that do not give interesting information on characters or backstories might have not been included in the walkthroughs.
Premium choices that require in-game currency to be unlocked are marked by a π diamond symbol. Quick choices that are timed are marked by a β° timer symbol.
Relationship choices leading to an intimate scene are marked with a β€οΈ symbol.
β οΈTRIGGER WARNINGS: Episode 3 includes descriptions of injuries and deaths that some players may find disturbing. Episode 10 can include descriptions of injuries and violence while Episode 11 can include descriptions of graphic injuries, violence, death, and blood. Please proceed with caution.
DISCLAIMER: due to the very intricate nature of this game, where every choice you make sets into motion a complicated series of consequences, there are many possible game routes and scene combinations. As a result, the walkthroughs on this wiki might not be exactly identical to your game experience. If you experience something that is not covered in our walkthroughs, please leave a comment so we can update the page and add an extra possible route to our wiki.
Also please note: The descriptions of the scenes included in these walkthroughs might be paraphrases of what happens, so please don't take them as word by word copies of what is said in the book.
Do you have more questions or comments? Come and join us on the Reddit fan community!
In this season you will need:
10 Spirit of the Sea π points
or 10 Spirit of the Wind π¨ points
or 5 Spirit of the Sea π + 5 Spirit of the Wind π¨ points
for Episode 10
and
11 Inspiration π‘ points
or 11 Pragmatism π points
or 6 Inspiration π‘ + 6 Pragmatism π points
for Episode 10
and
12 Inspiration π‘ points
or 12 Pragmatism π points
for Episode 10
S1, Ep 1: Southbound
- I'm not his alarm clock.
- I'll knock.
- How about yourself? [+1 Todd]
- It's raining out there, isn't it? [+1 Spirit of the Sea π]
- Come what may, I'm ready! [+1 Spirit of the Wind π¨]
- ...chai.
- ...blueberry green tea.
- ...mint green tea.
- ...plain old black tea.
- ...water. No tea today.
- Welcome aboard! [+1 Inspiration π‘]
- What's going on in Quiet Bay? [+1 Pragmatism π]
- We'll show them how it's done. [+1 Spirit of the Wind π¨]
- We don't need to prove anything. [+1 Spirit of the Sea π]
- Phoebe, want to learn something? [+1 Inspiration π‘] [+1 Phoebe]
[βBoat Talk: A jib is the triangular sail on the front of a boat. Ropes attached to the lower corners of sails are called sheets.]
- You see this scene if you selected 'We'll show them how it's done.' or 'We don't need to prove anything.' in the previous choice.
- Choice: ...
- (Push the tiller to the port.) β
- (Wait.) β
- (Release the stern line.)
- Choice: β° ...
- (Release the stern line.) β
- (Wait.)
- (Hold the tiller straight.)
- Choice: ...
- Note: If you did everything correct in the previous choices you gain [+1 Morale ποΈ]. (Needed for the π Smooth Sailing I achievement.)
[βBoat Talk: A jib is the triangular sail on the front of a boat. Ropes attached to the lower corner of a sail are called sheets, while halyards are used to raise sails.]
- You see this scene if you selected 'Phoebe, want to learn something?' in the previous choice.
- Choice: ...
- Phoebe, ease the bow line.
- (Wait.) β
- (Push the tiller to starboard.) β
- Choice: β° Phoebe...
- Release the line!
- Ease it out! β
- Wait!
- Choice: ...
- Note: If you did everything correct in the previous choices you gain [+1 Morale ποΈ].
- (Open it in front of them.) (No effect)
- (Read it to myself.) [βRumor has it...] (You will get Fruit Tart from Todd and he will mention the rumor in Episode 7.)
- ...all of it. (π18)
- ...bragging rights. (Free)
- ...a trophy β how about a necklace? (Free)
- ...a meal β loser cooks. (Free)
[βKeep the wind behind Gitana on the starboard side!]
Note: There are different combinations that lead to the best outcome. You can see one successful combination here - all important choices have a check mark behind them.- (Push the tiller hard to port.)
- (Nudge the tiller to port.)
- (Hold the tiller in the center.)
- (Nudge the tiller to starboard.)
- (Push the tiller hard to starboard.) β
- (Push the tiller hard to port.)
- (Nudge the tiller to port.)
- (Hold the tiller in the center.) β
- (Nudge the tiller to starboard.)
- (Push the tiller hard to starboard.)
- (Push the tiller hard to port.)
- (Nudge the tiller to port.)
- (Hold the tiller in the center.) β
- (Nudge the tiller to starboard.)
- (Push the tiller hard to starboard.)
Note: Depending on how well you did in the race against Sunny, it changes how much Morale ποΈ you earn.
- If you win the race by a lot, you get +3 Morale ποΈ (Needed for the π Smooth Sailing I achievement.)
- If you win barely you get +2 Morale ποΈ
- If you tie you get +1 Morale ποΈ
- Stones and Shells (Free)
- Lustrous Cascade (Free)
Note: If you wagered all of it or a meal and...
- won the race against Sunny: [βSunny owes you and Chand a meal!]
- managed a tie in the race against Sunny: [βThere are dinner plans in your future!]
- lost the race against Sunny: [βYou owe Sunny and Baku a meal!]
- It isn't all carefree adventure, you know. (No effect)
- You're always welcome to tag along with us. [+1 Phoebe]
- What about learning to be a doctor? (No effect)
- ...it makes me happy. [+1 Spirit of the Wind π¨]
- ...and I'm a little jealous of Krissa. (No effect)
- ...and I'm a little jealous of Chand. (No effect)
- ...and I feel a little lonely. [+1 Spirit of the Sea π]
- I'm just giving you a hard time. [+1 Inspiration π‘]
- You have been a little scatterbrained lately. [+1 Pragmatism π]
- Spirit of the Sea π: You move to the high side of the boat and crouch low as you go forward. You don't lose your balance, but something hits your side causing your shoulder to clip a stanchion.
- Spirit of the Wind π¨: You move to the high side of the boat and walk toward the mast. You stumble on deck as it shifts below you, you reach out, catching nothing as water is rushing up at you.
Maximum stat points available in episode 1:
- +2 Spirit of the Sea or Spirit of the Wind ππ¨
- +2 Inspiration or Pragmatism π‘π
- Plus +1 Spirit of the Sea, Spirit of the Wind, or Inspiration ππ¨π‘
- +4 Morale ποΈ
S1, Ep 2: Red Skies
- Spirit of the Sea π: You clutch the lifelines as the water tries to drag you down. You scramble against the side of the boat and haul yourself back inside with the safety of the lifelines.
- Spirit of the Wind π¨: You catch the toe rail with one hand. You try to reach up with your other hand, but the force of the water rushing past is too strong, and you scream for help. You get hauled out of the water by Chand.
- Cozy Cables (π23)
- Something Special (π26)
- Old Friend (Free)
- No. Honestly, I'm scared. [+1 Chand]
- I already told you. (No effect)
- I really am fine. [+1 Chand]
- How have things been here?
- We saw an orca on the way, can you believe it?
- You heard there is a storm brewing?
- Did something happen, Krissa?
- I'd better get some rest. (Ends conversation.)
- ...dying alone.
- ...my parents and I not seeing eye to eye.
- ...nothing.
- ...everything!
- (Crack the window.) (π23) (You overhear Krissa break up with Chand.)
- (Go to sleep.) (Free) (No effect)
- I might have overheard something last night... [+1 Chand] (Only available if you cracked the window in the previous choice.)
- Choice: ... (No effect)
- I thought you handled it well.
- Why am I the expert?
- It was pretty bad.
- What's Krissa's deal anyway?
- Choice: ... (No effect)
- Did you hear the forecast?
- Get a good night's rest?
- Inspirational Leadership π‘: You ask Chand his opinion since the weather is moving in. Chand says you still have the north wind and that you two could probably make it to the Claw or wait it out here.
- Pragmatic Leadership π: You tell Chand the weather is moving in, and you two will head for the Claw but you can fall back here or tuck into Ratz Harbor if conditions change.
- Let's push on to the Claw. [+1 Spirit of the Wind π¨]
- Let's tuck into Ratz Harbor. [+1 Spirit of the Sea π]
- Are you alright? [+1 Chand]
- I'm sorry. [+1 Chand]
- Need a drink? [+1 Chand]
- Guess it wasn't meant to be. [-1 Chand] (Chand won't go on a walk with you in the next choice.)
- I'll be back in a little while. (Skip the next choice.)
- Want to come? [+1 Chand] (Go to the next choice.)
- Do I have a beautiful soul?
- Choice: No, I feel the same way...
- You're a good friend. (You will not be able to pursue more than a friendship with Chand in future choices.)
- And we could be more than friends. (You will be able to pursue Chand romantically in future choices.)
- Choice: No, I feel the same way...
- That sounds very vague to me. (No effect)
- That's romantic. (No effect)
- Now that you're here, I think so. [+1 Sunny]
- Maybe I should double-check. [+1 Spirit of the Sea π]
- Gitana hasn't let us down yet. [+1 Spirit of the Wind π¨]
- You know anyone with the initials "D.T."? (Only if you explored Ratz Harbor and found the knife)
- Do you have any flour?
- We saw an orca yesterday...
- When's our rematch?
- You know anyone with the initials "D.T."? (Only if you explored Ratz Harbor and found the knife)
- Do you have any flour?
- We saw an orca yesterday...
- When's our rematch?
- Can I help? [+1 Sunny]
- Choice: Well... (No effect)
- I guess I'm not like most people.
- What about you?
- I'd rather not talk about it.
- Choice: Well... (No effect)
- That sounds great, thanks. (No effect)
- (Hug Chand goodnight.) (π8) [+1 Chand]
- (Go to bed.) (Free) (No effect)
Maximum stat points available in episode 2:
- +2 Spirit of the Sea or Spirit of the Wind ππ¨
Note: Chand: +π8
S1, Ep 3: Aquila
- Old salt (π20)
- Storm Tactician (π30)
- Foulies (Free)
- This is an order. [βYour high Pragmatism allowed you to issue orders without question.] or [βYou didn't have enough Pragmatism to issue orders without suffering consequences.]
- I need you to trust me. [βYour high Inspiration made it easier for Chand to understand where you're coming from.] or [βYour Inspiration is too low for Chand to take you on your word without consequences.]
- I know, but listen... (No effect but not recommended if you want to earn Morale points later)
Note: If you don't have enough Pragmatism or Inspiration you get [-1 Chand]
- Why are you so calm? (No effect)
- I'm glad you're with me. [+1 Sunny]
- Don't you care about the crew? [-1 Sunny]
- Spirit of the Sea π: [βThe Spirit of the Sea will guide you during the coming challenges.] (Path A)
- Spirit of the Wind π¨: [βThe Spirit of the Wind will guide you during the coming challenges.] (Path B)
- (Dive in after him.) [βA wrong choice cost you your life. Go back and try again.]
- (Grab his hand.) [βA wrong choice cost you your life. Go back and try again.]
- (Throw him a rope.) β
- Choice: Alright...
- (Tie a loop first.) β
- (Throw it to him.)
- Choice: Alright...
- Throw in front of him.
- Throw past him. β
- Thow at him.
- Throw to his side. β
- (Pull him closer.) [βYou weren't able to save the sailor.]
- Choice: π Look...
- (Pull rank.) (π10) [+1 Pragmatism π] [+1 Inspiration π‘]
- We don't have time for stupid questions. (Free) [+1 Pragmatism π] [-1 RJ]
- We came to help. (Free) [+1 Inspiration π‘]
- (Let Sunny answer.) (Free) (No effect)
- Choice: Okay...
- Sunny, work on getting another anchor down. RJ, let's go to the wheelhouse.
- You two get the power back up. I'll get another anchor down.
- Choice: β° ... (You only see this scene if you chose to get another anchor down.)
- (Duck!)
- (Dive forward!)
- (Hold still.)
- (Jump back!)
- Choice: β° ... (You only see this scene if you chose to go with RJ to the wheelhouse.)
- (Wait.)
- Move!
- (Run toward them!)
- Choice: ... (Continuation if you chose to go with RJ to the wheelhouse.)
- Thank goodness. (No effect)
- (Hug him.) [+1 RJ]
- Are we good here? (No effect)
- Choice: π Look...
- (Let out more line.) β
[βYou saved the sailor from a terrible death.]
- Choice: Sunny...
- Do you know your way around ships like this? [+1 Inspiration π‘]
- I'm going forward. I'll get another anchor down. [+1 Pragmatism π]
- Choice: π I...
- (Pull rank.) (π10) β [+1 Pragmatism π] [+1 Inspiration π‘]
- ...just risked my life to save your ungrateful ass. (Free) [+1 Pragmatism π] [-1 RJ]
- ...came to help. (Free) (No effect)
- (Let Sunny answer.) (Free) (No effect) (Only available if you chose to go forward to get another anchor down.)
- Choice: β° ...
- RJ!
- Get down! β
- Hey!
- Duck! β
- Choice: Sunny...
- (Dive in after him.) [βA wrong choice cost you your life. Go back and try again.]
- (Grab his hand.) [βA wrong choice cost you your life. Go back and try again.]
- (Throw him a rope.) β (Go to the next choice.)
- (Tie a loop first.)
- Choice: ...
- (Push through it.) β (Go to the next choice.)
- (Take a deep breath.)
- (Start over.)
- Choice: ...
- (Throw it to him.) β (Go to the next choice.)
- (Pull him closer.) [βYou weren't able to save the sailor.]
- Choice: Look...
- (Pull rank.) (π10) [+1 Pragmatism π] [+1 Inspiration π‘]
- We don't have time for stupid questions. (Free) [+1 Pragmatism π] [-1 RJ]
- We came to help. (Free) [+1 Inspiration π‘]
- (Let Sunny answer.) (Free)
- Choice: Okay...
- Sunny, work on getting another anchor down. RJ, let's go to the wheelhouse.
- You two get the power back up. I'll get another anchor down.
- Choice: β° ... (You only see this scene if you chose to go with RJ to the wheelhouse.)
- (Brace!)
- Watch out!
- (Shove them aside.)
- Choice: ... (Continuation if you chose to go with RJ to the wheelhouse.)
- Thank goodness. (No effect)
- (Hug him.) [+1 RJ]
- Are we good here? (No effect)
- Choice: β° ... (You only see this scene if you chose to get another anchor down.)
- (Duck!)
- (Dive forward!)
- (Stop.)
- (Jump back!)
- Choice: Look...
- (Let out more line.) β
[βYou saved the sailor from a terrible death.]
- Choice: Sunny...
- Do you know your way around ships like this? [+1 Inspiration π‘]
- I'm going forward. I'll get another anchor down. [+1 Pragmatism π]
- Choice: π I...
- (Pull rank.) (π10) β [+1 Pragmatism π] [+1 Inspiration π‘]
- ...just risked my life to save your ungrateful ass. (Free) [+1 Pragmatism π] [-1 RJ]
- ...came to help. (Free) (No effect)
- Choice: β° ...
- What?
- (Jump!)
- (Dodge!) β
- (Duck!) β
- Choice: Sunny...
- I just need to get some sleep. (You will stay on the Aquila and won't spend time with Sunny or Chand.)
- I'll come back there. (You will spend time with Sunny or Chand later.)
- I want to check on Sunny before I come back. (You will spend time with Sunny or Chand later.)
Note: Depending on the lives you save and cargo, it changes how much Morale ποΈ you earn.
- [βYour actions saved two lives and most of the Aquila's cargo!] [+6 Morale ποΈ] (Needed for the π Smooth Sailing I achievement.)
- [βYour actions saved a life and most of the Aquila's cargo.!] [+3 Morale ποΈ]
- [βYour actions saved the Aquila at great cost.] [+1 Morale ποΈ]
- I wasn't either. I'm sorry. [+1 Inspiration π‘] [+1 RJ] (Only available if you were rude to him earlier.)
- That's hardly an excuse. [+1 Pragmatism π] [-1 RJ]
- Don't worry about it. [+1 Inspiration π‘]
- Black Bob (π10)
- Red Ripples (π10)
- Midnight Cascade (π20)
- Keep current hair (Free)
- Blonde Bob (Free)
- Could I keep you company for a while? (π20) [+2 Sunny]
- Choice: ... (No effect)
- Only if you're drinking.
- Sure, I could use something.
- No alcohol, please.
- Choice: I...
- ...wanted to apologize. [+1 Sunny] (Only available if you were rude to her earlier.)
- ...wanted to make sure you're alright. (No effect)
- ...want to get to know you better. (No effect)
- ...just didn't want to be cooped up with Chand. (No effect)
- Choice: ... (No effect)
- Thanks for keeping yourself safe. (Free) [+1 Sunny] (You will spend time with Chand.) [+1 Chand]
- I still can't believe this is happening. (Free) (You will spend time with Chand.) [+1 Chand]
- No worries.
- You aren't getting off the hook that easy.
- I'll let it slide...
- Pampering, you say? (π20) [+2 Chand]
- Honestly, I need to sleep. (Free) (No effect)
Maximum stat points available in episode 3:
- +3 Inspiration or Pragmatism π‘π
- Plus +1 Inspiration or Pragmatism π‘π
- +6 Morale ποΈ
Note: Chand: +π20, or Sunny: +π20
S1, Ep 4: A Respite in the Wreckage
Depending on who you have a close relationship with, you will shout their name in your dream:
- If you shout Chand's name and returned to the Gitana in the previous Episode: [+1 Chand]
- If you shout Chand's name and slept on the Aquila in the previous Episode: (No effect)
- If you shout Sunny/Phoebe/Todd/Nina's name: (No effect)
- (Try to let it go.) [+1 Spirit of the Sea π]
- (Dwell on it.) [+1 Spirit of the Wind π¨]
Note: You will see a different scene depending on your previous choices:
- If you bet for bragging rights or everything in the race against Sunny and tied or won AND Chellberg lived: [βYou've earned an outstanding reputation with the Aquila's crew.]
- If you didn't bet for bragging rights but Chellberg lived OR if Chellberg died but Sunny supports you: [βYou've established a very good reputation with the crew of the Aquila.]
- If you didn't save Chellberg and Sunny doesn't speak up for you: [βYou've established a good reputation with the crew of the Aquila.]
- (Compliment RJ.) [+1 RJ]
- (Divert the conversation.) [+1 Chand]
- (Say nothing.) (No effect)
- How soon can they send another ship?
- What about the cargo?
- What can we do to help?
- How soon can they send another ship? [βNPA: the North Pacific Accord, a loose federation of sovereign territories along the shores of the North Pacific.]
- What about the cargo?
- Inspirational Leadership π‘: [βRelying on Inspiration, you convinced Captain Noor to discuss medical supplies.]
- Pragmatic Leadership π: [βRelying on Pragmatism, you convinced Captain Noor to discuss medical supplies.]
- Balanced Leadership π‘π: [βUsing both Inspiration and Pragmatism, you convinced Captain Noor to discuss medical supplies.]
- Weak Leader: [βYou weren't able to convince Captain Noor to be more open.]
- What can we do to help? (No effect)
- Sounds good. (RJ will go alone with you.) [+1 RJ]
- (Ask Chand to come.) (Chand will go with you and RJ if your relationship is good enough.) [+1 Chand]
- (Ask Sunny to come.) (Sunny will go with you and RJ if your relationship is good enough.) [+1 Sunny]
- Actually, she'll fit right in aboard Gitana. (π29) (You keep the racoon and get to name it. Its default name is Nixie.) [βRare Cargo: Nixie has joined your crew.] [+2 Morale ποΈ] (Needed for the π Where the Wild Things Are achievement.)
- We can take her to Homeport. (Free) [βRare Cargo: You'll help rehome the young racoon.] [+1 Morale ποΈ]
- Sunny, you should take her to Ketchikan. (Free) [βRare Cargo: Sunny will make sure the young raccoon is safe.]
- Path of High Morale ποΈ: You tell yourself that people have survived so much worse than this and you're glad that everyone made it through yesterday alive.
- Path of Low Morale ποΈ: You're worried about only distracting yourself from what happened and feel like your plan might be pointless.
- Let's go on. (No effect)
- Thanks. I needed that. [+1 RJ]
- (Squeeze his hand.) [+2 RJ]
- (Ask about Vanmet.) (No effect)
- (Ask about RJ.) [+1 RJ]
- (Ask about the ship.) (No effect)
- (Continue on.) (Ends conversation.)
- Spirit of the Sea π: You ask RJ to be careful and approach the tower discreetly. A man standing half-hidden behind the corner of a small shed says you have good instincts.
- Spirit of the Wind π¨: You follow a step behind RJ saying you hope things aren't too bad up here. When you arrive at the house, you call out and two people approach you.
- (Let RJ explain.) [+1 Inspiration π‘]
- (Take the lead.) [+1 Pragmatism π]
- (Wait at a distance.) [+1 RJ] (Only available if you chose to go alone with RJ.)
- (Eavesdrop on RJ's conversation.) [+1 RJ] [-1 Sunny if she went with you]
- (Continue down the trail.)
- Choice: ... (Only available if Chand went with you and you have a good relationship with him..)
- β€οΈ I'd like that. (π29) (Kiss scene) [CG unlocked]
- I... don't know... (Free)
- I just want to stay your friend. (Free)
- Choice: Sunny... (Only available if Sunny went with you and you have a good relationship with her.)
- β€οΈ I do. (π29) (Kiss scene) [CG unlocked]
- I don't know... (Free)
- I can only be a friend to you. (Free)
- Choice: ... (Only available if Chand went with you and you have a good relationship with him..)
- (Ask about where he's from.) (No effect)
- (Ask about RJ.) [+1 RJ]
- (Ask about the ship.) (No effect)
- (Continue on.) (Ends conversation.)
Maximum stat points available in episode 4:
- +1 Inspiration or Pragmatism π‘π
- +2 Morale ποΈ
- Plus +1 Spirit of the Sea or Spirit of the Wind ππ¨
Note: Chand: +π29, or Sunny: +π29
S1, Ep 5: Precious Cargo
- How could this even happen? [+1 Spirit of the Wind π¨]
- (Take a deep breath.) [+1 Spirit of the Sea π]
- Sure, welcome aboard. [+1 Pragmatism π] (Only available if your relationship with RJ is good.)
- Very well, Mr. Martin. [+1 Pragmatism π] (Only available if your relationship with RJ is poor.)
- Chand, any objections? [+1 Inspiration π‘] (Only available if you asked Chand to go with you and RJ.)
- I should discuss it with Chand. (You get: [+1 Inspiration π‘] later.) (Only available if you didn't ask Chand to go with you and RJ.)
- Stim-punk (π18)
- Lawny Couture (π32)
- Street Stylish (Free)
[βScishy Styles: A new outfit has been added to your wardrobe.]
- Hey there, Nixie... (Only available if you decided to keep Nixie.)
- Hey there... (Only available if you decided to take her to Homeport.)
- (Reach for her.)
- It isn't personal. [+1 Morale ποΈ] [βHigh Pragmatism: Chand appreciates your dedication and focus.] [+1 Chand] OR [βLow Pragmatism: Chand isn't entirely convinced.]
- I agree. [+1 Morale ποΈοΈ] [βHigh Inspiration: Chand appreciates your caring approach.] [+1 Chand] OR [βLow Inspiration: Chand isn't entirely convinced.]
- I'm sorry. [βWeak Leader: Chand seems to accept your apology...] [+1 Chand] OR [βBalanced Leader: +1 Morale ποΈ]
- (It's a relief.) [+1 Spirit of the Sea π]
- (I can't believe her.) [+1 Spirit of the Wind π¨]
- Oh, maybe you could show me sometime.
- You both need to grow up.
- (Ignore them.)
- (Enjoy the show.)
- RJ, what led up to the dismasting? [+1 Pragmatism π] [βRJ is comfortable enough around you to share more.] & [βBoat Talk: A drogue is a sea anchor that can be used to slow or steer a vessel by creating drag without touching the bottom.] [+1 Morale ποΈ] OR [βRJ isn't comfortable enough around you to share more.]
- We can deal with delays. [βChand supports you.] [+1 Morale ποΈ] OR [βChand doesn't fully believe you, and your words fall a little flat.]
- Things are really bad, aren't they? [βRJ believes in you and your crew] [+1 Morale ποΈ] OR [βBleak Outlook: Your comment lowered morale.] [-1 Morale ποΈ]
- (Stay with Chand.)
- Choice: So...
- What do you think of him? (No effect)
- Looking forward to being back in Homeport? [+1 Chand]
- What's on your mind? [+1 Chand]
- Choice: So...
- (Check on RJ.)
- Who are you looking for out here? (Only available if you decided to eavesdrop on RJ in the previous episode) [-2 RJ if you are close, otherwise -1 RJ]
- Why did you come with us, really? [+1 Pragmatism π]
- How are you holding up? [+1 Inspiration π‘]
- Choice: You know... (No effect)
- I could always use a friend.
- I'm looking forward to talking with you more.
- I think you're very charming. [+1 RJ]
- Choice: You know... (No effect)
- What do you think of Gitana? [+1 RJ]
In order to to avoid the debris, you need to pay close attention to what RJ says:
- If there is a gap in the debris just on the other side of it, push the tiller to starboard first and to port on the second choice, or the other way around.
- If the debris is on the starboard side, push the tiller to starboard twice or to starboard first and hold steady on the second choice.
- If the debris is on the port side, push the tiller to port twice or to port first and hold steady on the second choice.
If you avoided the logs and debris: [+2 Morale ποΈ] [+1 RJ] (Needed for the π Smooth Sailing I achievement.)
- Spirit of the Sea π: You tell Chand to get the rifle.
- Spirit of the Wind π¨: You tell Chand to get the cutters.
- You are not calling me that.
- I like it.
- Let's see if it recovers. (π18) (You get to name the Orca. Its default name is Spot.) (Needed for the π Where the Wild Things Are achievement.)
- We should get going. (Free) (No effect)
- Inspirational Leadership π‘: You stay optimistic and encourage them to carefully get the sailor out of the water.
- Pragmatic Leadership π: You stay pragmatic and ask them if they feel strong enough to lift the sailor out of the water.
- I'll do it. (π18)
- RJ, you should do it. (Free) (No effect)
- Chand, you should do it. (Free) (No effect)
- (Quickly search the wreckage.) (π18) [+1 Pragmatism π] [βYou found something on the wrecked boat.] (Needed for the π Where the Wild Things Are achievement.)
- (Continue on to Quiet Bay.) (Free) (No effect)
- Sporty (π18)
- Lucky Fluke (π18)
- Flirty (π32)
- Basics (Free)
Maximum stat points available in episode 5:
- +1 Spirit of the Sea or Spirit of the Wind ππ¨
- Plus +1 Spirit of the Sea or Spirit of the Wind ππ¨
- +2 Inspiration or Pragmatism π‘π
- Plus +2 Pragmatism π
- +2 Morale ποΈ
- Plus +2 Morale ποΈ
S1, Ep 6: A Little Peace and Quiet
- That seems harsh. [-1 Phoebe]
- You're doing everything you can. [+1 Phoebe]
- What happened? (No effect)
- A cut may not kill you, and neither would a little gratitude. [+1 Spirit of the Wind π¨] [+1 Phoebe]
- I hope you'll feel better soon. [+1 Spirit of the Sea π] [+1 Phoebe]
- (Say nothing.) (No effect)
- (Hug her.) [+1 Phoebe]
- Pretty cute, right? (No effect)
- You should calm down. [-1 Phoebe]
- Let's give him the extra booster. (π10) [+1 Phoebe]
- Wait why are you asking me? (Free) (No effect, you'll get to pick again.)
- He'll have to manage, just like everyone else. (Free)
- Inspirational Leadership π‘: You tell Chand you just have to take it one step at a time and to remember you aren't alone.
- Pragmatic Leadership π: You tell Chand you can't control anything and all you can do is make sure the cargo makes it to Homeport.
- Twist Out (π10)
- High Bun - Black (π10)
- High Bun - Blonde (π10)
- High Bun - Brown (π10)
- Braids Up (π23)
- Braids Up - Purple (π23)
- Effortless - Auburn (π23)
- Effortless - Brown (π23)
- Pixie Hawk - Passion (π23)
- Pixie Hawk - Cryo (π23)
- Keep current hair (Free)
- Pixie Curls - Brown (Free)
- Let's dip in. [+1 Phoebe] (You go to the springs with Phoebe alone.)
- We should see if the guys are interested. (You invite RJ and Chand to go to the springs with you and Phoebe.)
- But I think I need a little time to myself. (You enjoy a private spring that's connected to your room.)
- Shine (π10)
- Sparkle (π23)
- Shimmer (Free)
- Skip (Free) (Only available if you chose to go alone or with Phoebe.)
Cascade Spring scenes:
- If you chose to go alone with Phoebe:
- Choice: Phoebe...
- That's pretty poetic. [+1 Phoebe] (Skip the next choices)
- (Take her hand.) [+1 Phoebe]
- (You might be overthinking things.) (Skip the next choices)
- Choice: ... (Only available if you took her hand in the previous choice and have a good relationship with her. (Minimum is 5 relationship points.))
- Phoebe, please don't run from me. (Go to the next choice)
- Hey, it's fine. (Skip the next choices)
- (Let her go to collect her thoughts.) (Skip the next choices)
- Choice: β€οΈ ... (Only available if you asked her not to run from you)
- (Move closer to her.) (π27) (Kiss scene) [CG Unlocked] (Go to the next choice)
- (Reassure her.) (Free) (Skip the next choices)
- Choice: ... (Only available if you asked moved closer to Phoebe and kissed her.)
- That sounds nice.
- I have some things to take care of, actually.
- I think we need a master plan.
- Choice: Phoebe...
- If RJ and Chand joined you and Phoebe:
- Choice: ...
- (Sit next to RJ.) [+2 RJ]
- (Sit between RJ and Phoebe.) [+1 RJ] [+1 Phoebe]
- (Sit between Phoebe and Chand.) [+1 Phoebe] [+1 Chand]
- (Sit next to Chand.) [+2 Chand]
- (Sit across from everyone.) (No effect)
- Choice: π ...
- (Stroke RJ's foot.) (π6) [+1 RJ]
- (Stroke Phoebe's foot.) (π6) [+1 Phoebe]
- (Stroke Chand's foot.) (π6) [+1 Chand]
- Who did that? (Free) (No effect)
- (Sit cross-legged.) (Free) (No effect)
- Choice: ... (Only available if you kissed Sunny on the hike in Episode 4, have a poor relationship or flirted with RJ in Episode 5 and sit on either side of Chand: RJ refers to Sunny as your girlfriend.)
- I'm sure she did.
- You've got it all wrong.
- Choice: ...
- Pretty Little Thing (π23)
- Elegance (π27)
- Current Outfit (Free) (No effect)
- (Visit Chand's Room.) [+1 Chand] (Requires 5 relationship points.) (Go to his friendship or romantic path choice below.)
- (Visit Phoebe's Room.) [+1 Phoebe] (Requires 4 relationship points.) (Go to her path choice below.)
- (Visit RJ's Room.) [+3 RJ] (Requires 5 relationship points or 4 relationship points and flirting with him earlier.) (Go to his path choice below.)
- (Contact Sunny.) [+2 Sunny] (Requires 4 relationship points.) (Skip the remaining choices below.)
- (Visit the shipwreck victim.) [+1 Connor] (Skip the remaining choices below.)
Evening scenes:
- π«If you chose to go to Chand's room: (Friendship path: You sit in his room, eat popcorn, and watch a movie together.)
- β€οΈ If you chose to go to Chand's room: (Romantic path: See choices below.)
- Choice: Chand...
- I want you. [+1 Chand] (Go to the next choice)
- I need some time. (Skip the next choices)
- I don't feel the same way. (Skip the next choices)
- Choice: β€οΈ Chand...
- Yes. (π47) [+1 Chand] (Sex scene) (Go to the next choice)
- I should go back to my room. (Free) (Skip the next choices)
- Choice: Underneath I'm wearing... (Only available if you said yes to Chand in the previous choice)
- Basics
- Sporty
- Lucky Fluke
- Flirty
- Choice: β€οΈ ... (Only available if you said yes to Chand earlier)
- That rope in your bag... (π47) [+1 Chand] (Consensual rope play.) (Go to the next choice)
- I'm just very comfortable and happy right now. (Free) (Skip the next choice)
- Choice: ...
- Yes. (Sex scene with the rope.)
- No. (Sex scene without the rope.)
- Choice: Chand...
- If you chose to go to Phoebe's room:
- Choice: ...
- (Take a seat.)
- (Move the loungers together.)
- Choice: ...
- If you chose to go to RJ's room:
- Choice: Alright. (You get to ask one question)
- What "personal business" brought you out here?
- Why did you become a navigator?
- Would you kiss me? [+1 RJ]
- What are you most afraid of?
- Choice: ... (Only available if you flirted with him earlier and said he was charming, or if you have 5+ relationship points with him)
- β€οΈ (Kiss him.) (π27) [+1 RJ] [CG Unlocked]
- I'm not sure... (Free)
- I don't feel the same. (Free)
- Choice: Alright. (You get to ask one question)
Maximum stat points available in episode 6:
- +1 Spirit of the Sea or Spirit of the Wind ππ¨
Note: Chand: +π94, RJ: +π27, or Phoebe: +π27
S1, Ep 7: Halcyon Days
- I agree. [+1 Inspiration π‘] [+1 Connor]
- And where did you get that boat? [+1 Pragmatism π] [-1 Connor]
Note: Depending on if you gave Joe Dushkin the extra dose of Palladia or not, Phoebe will either stay with the Dushkins or join you on your way to Homeport.
- If you gave him the extra dose: [βDushkin's Dose: Phoebe will come with you.]
- Choice: Okay, so who would die first...? (No effect)
- Me.
- Chand.
- Phoebe.
- RJ.
- Choice: Okay, so who would die first...? (No effect)
- If you didn't give him the extra dose. [βSo Long For Now: Phoebe will stay behind to look after Mr. Dushkin.]
- Choice: ... (No effect)
- Under the right circumstances.
- I can't - I always feel terrible.
- Good pranks are the spice of life.
- Choice: ... (No effect)
- Path of High Morale ποΈ: Chand returns with his guitar and sings a song for the crew. [βHigh Morale: Your crew is in high spirits]
- Path of Low Morale ποΈ: You settle into a state of quiet contemplation, and it all seems a bit gloomy. [βLow Morale: The mood aboard Gitana is subdued...]
- Spirit of the Sea π: You get an idea and tell your crew that you want to get the supplies to Anchorage because you don't want to wait around.
- Spirit of the Wind π¨: You mull over everything that's happened recently and decide to step up and get the supplies to Anchorage to avoid a disaster.
- Spirit of the Sea π: You take a little detour and sail to a small island to watch a few seals.
- Spirit of the Wind π¨: You let Phoebe take over the tiller. If she didn't come with you, you offer RJ to try out helming.
- (Confront Luis.) [+1 Spirit of the Wind π¨]
- (Ignore him.) [+1 Spirit of the Sea π]
- What did he mean, "get someone else killed"? (π20) [CG unlocked] [βOld Wounds: Nina found a little peace of mind.]
- That's exactly what I want to do. (Free)
- Screw it. Welcome to the crew. (π34) (You keep the racoon and get to name it. Its default name is Nixie.) [βRare Cargo: Nixie has joined your crew.]
- Time to find you a home. (Free) (You drop the racoon off with Chand's mom, Mishka.)
- What about you?
- You can take your pick.
- Sunshine - Wavy Brown (π11)
- Sunshine - Wavy Black (π11)
- Sunshine - Wavy Blonde (π11)
- Cadet - Short Brown (π20)
- Cadet - Short Black (π20)
- Cadet - Short Blonde (π20)
- Cadet - Natural (π20)
- Beanie - Straight Brown (π20)
- Beanie - Straight Black (π20)
- Beanie - Straight Blonde (π20)
- Beanie - Curls (π20)
- Sunshine (Free)
- So, how do I get you to relax?
- Choice: β€οΈ ... (Only available if you and RJ kissed in the previous episode)
- Maybe we should indulge ourselves. (π11)
- You'll have to be patient. (Free)
- Choice: β€οΈ ... (Only available if you and RJ kissed in the previous episode)
- How's your room? (No effect)
- I wonder what's for lunch. (No effect)
- There's some potential.
- It was a misunderstanding.
- Would you like a hand? (π20)
- Oh, wow. (Free)
β€οΈ Relationship Check: Your relationship with Phoebe will influence if she joins your crew or not.
- If you have a good relationship with Phoebe: [βPhoebe's enthusiasm about you won Dr. Alvarez's support.]
- If you have a poor relationship with Phoebe: [βPhoebe wasn't enthusiastic enough about you to convince her father.]
- Inspirational Leadership π‘: You tell them you're sure you guys can convince Luis.
- Pragmatic Leadership π: You tell them you would have better luck talking to Luis one on one.
- Balanced Leadership π‘π: You tell them you guys can convince Luis but have a backup plan to force a vote in case it fails.
- Weak Leader: You tell them Luis is being ridiculous and don't feel confident about the talk you'll have with him.
Diamond scene with Todd:
- If you offered to help Todd bake the cake in the previous scene, you'll get the following choices:
- Choice: It seemed like a nice...
- ...date.
- ...opportunity to hang out.
- ...break from boat stuff.
- ...learning opportunity.
- Choice: ...
- Probably not as long as I'd like.
- No idea yet.
- Not long, I hope.
- Choice: ...
- (Kiss his cheek.)
- Come on, let's finish this cake.
- Choice: It seemed like a nice...
- At the end of the scene, if you've told Todd there's no potential and did not kiss him during the cake baking, or you picked all friendship options, then he will not take it as a date, otherwise he will assume you're probably interested.
- Inspirational Leadership π‘: [βHigh Inspiration: You're confident in your friends.] (You will also see this choice if you don't have High Inspiration.)
- Choice: ... (You can pick two options. The better your relationship is with the character, the stronger of an argument they'll make for you, and you want to lead with the characters you have the best relationship with. Your sailing abilities and behavior during specific events will also influence their argument.)
- (Look to Phoebe.) (Only available if she came with you to Homeport)
- (Look to Nina.)
- (Look to Chand.)
- (Look to RJ.)
- Choice: ... (You can pick two options. The better your relationship is with the character, the stronger of an argument they'll make for you, and you want to lead with the characters you have the best relationship with. Your sailing abilities and behavior during specific events will also influence their argument.)
- Pragmatic Leadership π: [βHigh Pragmatism: You're confident in your reasoning.]
- Choice: ...
- (Focus on Homeport's values.)
- (Focus on the urgency of the situation.)
- Choice: ...
- ...three crew for now.
- ...four crew.
- ...five or six would be best.
- Choice: ...
- Balanced Leadership π‘π: [βBalanced Argument: Luis recognizes the thought you've put into this.]
- Weak Leader: [βUnderdog: Your friends made a surprisingly convincing arguement on your behalf.]
Maximum stat points available in episode 7:
- +1 Spirit of the Sea or Spirit of the Wind ππ¨
- +1 Inspiration Pragmatism π‘π
Note: RJ: +π11
S1, Ep 8: The Head and the Heart
- You're almost making carpentry sound exciting.
- I look forward to seeing your handiwork.
- That's it, doors?
- (Bring it to Connor.)
- (Don't tell Connor.)
- I just came to drop this off. (Only available if you have the case.) [+1 Connor]
- I'll... let you rest. (Only available if you don't have the case or decided against bringing it.)
- I think you'll fit in fine.
- I can relate a little. [+1 Connor]
- You should forget how things used to be.
- Spirit of the Sea π: You hear two voices shouting from afar, turn around and rush inside the Lodge. Muli, the goose, gets inside with you - now you and Chand have to get it out before his mother notices.
- Choice: Okay... (No effect)
- (Charge!)
- (Shout.)
- (Grab.)
- (Surprise the goose.)
- Choice: Okay... (No effect)
- Spirit of the Wind π¨: You tell yourself that there's nothing to be afraid of and brace yourself. Muli, the goose, bursts out of the bush.
- Choice: β° ... (No effect)
- (Run.)
- (Punch.)
- (Grab.)
- (Dodge.)
- Choice: β° ... (No effect)
- Hey, do you want to talk a little? [+1 RJ]
- Thanks for checking. (No effect)
- Sure. [+1 RJ]
- Not tonight. (Choose this option if you want to persue a poly route with RJ.)
- That's none of your business. (You will not be able to pursue more than a friendship with RJ in future choices.)
- Yeah, we're together. [+1 RJ] (You will not be able to pursue more than a friendship with RJ in future choices.)
- No, why? (You will be able to be in an open or closed relationship with RJ in the future.)
- You jealous? [-1 RJ] (You will not be able to pursue more than a friendship with RJ in future choices.)
- What about your expectations? (If you ask this first, you can still choose one of the other options afterwards.)
- You can complicate my life any day. (Choose this option if you are not interested in a poly route.)
- What's so complicated about a little fun? (Choose this option if you are interested in a poly route.)
- You shouldn't. (You will not be able to pursue more than a friendship with RJ in future choices.)
- Would you walk me to my room? (π8) [+1 RJ]
- We should get some rest. (Free)
- I'll ask him. (Choose this option if you are interested in a poly route.)
- I don't think can be with two people at once. (You will not be able to pursue more than a friendship with Phoebe in future choices.)
- (Open up.) (π8) [+2 Phoebe]
- But it isn't anything interesting, really. (Free)
β€οΈ Relationship Check:
- If you have a good relationship with Phoebe: [βYou're quite close with Phoebe.]
- Choice: It's getting late...
- Would you like to sleep here? (π30) [+2 Phoebe] [CGs unlocked]
- Thank you for coming by. (Free)
- Choice: It's getting late...
- Only available if you asked her to sleep here.
- Choice: I meant...
- A friendly sleepover.
- β€οΈ Whatever you're comfortable with. (Kiss and makeout scene)
- Choice: Choose Phoebe's pajamas. (No effect)
- The Notorious Nightie (π21)
- Girlfriend (Free)
- Choice: Choose pajamas... (No effect)
- Cute Set (π8)
- Breezy (Free)
- Choice: I meant...
- If you have a poor relationship with Phoebe: [βYou aren't particularly close with Phoebe.]
- Winning Attitude (π21)
- Commanding Presence (π30)
- Hard Working (Free)
- Bookish (π8)
- Celestial Earrings (π8)
- Jellyfish Earrings (π21)
- Wing Earrings (π21)
- Cool Kid (π21) (Needed for the π Cool Kids only achievement.)
- Boat Boss (π21)
- Fingerless Fashions (Free)
- (Make a final argument.) (π8) [βA way with words: Your appeal affected Luis's opinion.] [+1 Spirit of the Wind π¨] [+1 Spirit of the Sea π]
- (Greet Luis casually.) [+1 Spirit of the Sea π]
- (Ask Luis about his decision.) [+1 Spirit of the Wind π¨]
Luis's decision: Depending on your previous choices, Luis will either support you or don't allow you to take Halcyon.
- [βWorth your Salt: You were able to convince Luis.] [+4 Morale ποΈ]
- Choice: ... (No effect)
- Were there ever any doubts? [+1 Spirit of the Wind π¨]
- We have Luis's approval... [+1 Spirit of the Sea π]
- Choice: ... (No effect)
- [βSet Adrift: Despite it all, you were unable to convince Luis.]
- Choice: ...
- (Take a deep breath.) [+1 Spirit of the Sea π]
- (Chuck the rock.) [+1 Spirit of the Wind π¨]
- Choice: ...
- V-berth (π21)
- Stateroom (π30)
- Simple berth (Free)
Maximum stat points available in episode 8:
- +3 Spirit of the Sea or Spirit of the Wind ππ¨
- PLUS +1 Spirit of the Sea or Spirit of the Wind ππ¨
- +4 Morale ποΈ
Note: RJ: +π8, or Phoebe: +π67
S1, Ep 9: Echoes
- (Lie like never before.) [+1 Pragmatism π] [βArtful Deceiver: You're getting better at deceiving others. For better or worse.] (If you have lied 3 times or have lied at least twice and have high Pragmatism or balanced stats) or [βTell Me More: Lying doesn't come naturally to you. And everyone can tell.] [-1 Morale ποΈ]
- (Downplay what happened.) (No effect)
- (Tell the whole truth.) [+1 Inspiration π‘] [βStrong Leadership: You shared what happened without causing too much fuss.] (If you have high Inspiration or balanced stats) or [βNot Exactly Reassuring: Everyone is worried by what you shared.] [-1 Morale ποΈ]
- Make me sound good. (π10)
- I'm glad you're here. (Free)
- Not a word about this trip. (Free)
- I got a pet racoon. (Only available if you kept the pet.)
- I'm going to sail Halcyon.
- I met a master navigator.
- Pretty much nothing.
- I've been having a hard time lately.
- I should go. (No effect)
- I miss you too. (No effect)
- I want to come visit. [βMaking Plans: Your mother is looking forward to your visit.]
- Alright, surprise me. (π56) [CG unlocked]
- Choice: ... (No effect)
- (Take his hand.)
- I'll lead.
- Choice: ... (No effect)
- Not tonight. (Free) (If you pick this and haven't at least kissed RJ, you will not be able to pursue more than a friendship with him in future choices.)
- Are you interested in seeing other people? (If you ask this first, you can still choose one of the other options afterwards.)
- I'd like an open relationship. (Choose this option if you are interested in a poly route.)
- I want to be with just you. (You will be able to pursue only Chand romantically in future choices.)
- I don't want to be with you. (You will not be able to pursue more than a friendship with Chand in future choices.)
- Would you come back to the Lodge with me? [+1 Chand]
- We'd better get some sleep.
- Sorry, RJ. Chand and I... (You will not be able to pursue more than a friendship with RJ in future choices.)
- Sorry, Chand. RJ and I... (You will not be able to pursue more than a friendship with Chand in future choices.)
- I like you both... (Choose this option if you are interested in a poly route and haven't lied to RJ about you and Chand.)
- There's nothing. (You will not be able to pursue more than a friendship with either RJ or Chand in future choices.)
- You two aren't the only ones, actually. (Choose this option if you are interested in a poly route and haven't lied to RJ about you and Chand.)
- (Visit Todd.)
- (Go to bed.)
- You used to be so shy. (π10) [+1 Todd]
- Choice: ...
- (Kiss him.) [+1 Todd]
- (Look away.)
- Choice: ...
- It's nothing. (Free)
- ...taking deep breaths.
- ...growing up.
- ...kissing me.
- ...being in my position.
- Let's keep going. (π31)
- Choice: ... (Choose an outfit)
- Basic
- Sporty
- Lucky Fluke
- Flirty
- Shooting Star
- Choice: ... (Choose an outfit)
- Let's stop here. (Free)
- (Visit Connor.) [+2 Connor]
- Choice: No, no, I wanted to talk to you. I...
- ...came to see how you were.
- ...wanted an honest opinion.
- Choice: No, no, I wanted to talk to you. I...
- (Continue to the Lodge.)
- I'll keep you company for a bit. (π10) [+1 Connor]
- You'll be out of here soon enough. (Free)
- Path of High Morale ποΈ: Spirits are high.
- Path of Low Morale ποΈ: Spirits are low. [+1 Morale ποΈ]
- Choice: ... (Only available if RJ is your LI.)
- I'm fine.
- Please, come in.
- Choice: ... (Only available if RJ is your LI.)
- Braided Bob - Blonde (π10)
- Braided Bob - Brown (π10)
- Braided Bob - Black (π10)
- Ponytail with Bangs - Blonde (π18)
- Ponytail with Bangs - Brown (π18)
- Ponytail with Bangs - Black (π18)
- Curly Ponytail - Brown (π18)
- Curly Ponytail - Black (π18)
- Curly Ponytail - Red (π18)
- Keep current style (Free)
- Black Bob (Free)
- ...rename the boat with a ceremony. (π100) [CG unlocked] [+4 Morale ποΈ]
- Choice: ...
- Phoebe? [+1 Phoebe]
- Nixie?
- Chand? [+1 Chand]
- RJ? [+1 RJ]
- I'll handle this.
- Choice: ...
- (Follow the script.) [+1 Spirit of the Sea π]
- (Wing it.) [+1 Spirit of the Wind π¨]
- Choice: Choose Nixie's outfit. (No effect)
- Little Salt
- Chyurrr!
- No outfit
- Choice: Choose a style... (No effect)
- Tricorn
- Tricorn - Long Blonde
- Tricorn - Long Brown
- Tricorn - Long Red
- Tricorn - Long Black
- Tricorn - Long Undine
- Tricorn - Brown Dreadlocks
- Tricorn - Black Dreadlocks
- Tricorn - Short Blonde
- Tricorn - Short Brown
- Tricorn - Short Red
- Tricorn - Short Black
- Choice: ...
- ...keep the name Halcyon. (Free)
- ...rename the boat without a fuss. (Free)
- Basics
- Sporty
- Lucky Fluke
- Flirty
- Moonlight
- You can come in. (π56)
- Choice: ...
- I'm yours to command. (Sex scene with the rope.)
- Let's keep things simple. (Sex scene without the rope.)
- Choice: ...
- Shoo! (Free)
Maximum stat points available in episode 9:
- +1 Spirit of the Sea or Spirit of the Wind ππ¨
- +1 Inspiration or Pragmatism π‘π
- +5 Morale ποΈ
Note: RJ: +π56, Chand: +π56, Phoebe: +π31, Todd: +π10, or Connor: +π10
S1, Ep 10: Through a Gray Veil
- Tech Suit (π23)
- Regalia (π28)
- Storm Tactics (π28)
- Old Salt (π23)
- Foulies (Free)
- Current Gear (Free)
- Voyager (π23) [+1 Phoebe]
- Current outfit (Free)
- Binoculars (π9)
- Flare Gun (π23)
- Everything. (π28)
- Sextant Pendant (Free)
- Keep the peak higher, you two! [+1 Inspiration π‘]
- Slow down, Sean! [+1 Pragmatism π]
- Faster, RJ! [+1 Pragmatism π]
- (Turn the wheel further.)
- Was that enough? [+1 Inspiration π‘] (Needed for the π Smooth Sailing I achievement.)
- (Wait.) [+1 Pragmatism π] (Needed for the π Smooth Sailing I achievement.)
- What do you know about the raids? (π23) [βThe Good Ship Liberty: You've learned some interesting rafter lore.] (Needed for the π Junior Archivist achievement.)
- That makes a lot of sense. (Free)
- Voyager (π23) [+1 Phoebe]
- Current outfit (Free)
- Phoebe [+1 Phoebe]
- RJ [+1 RJ]
- Sean
- Nina
- Phoebe (π23) [+1 Inspiration π‘] [+1 Pragmatism π] [+1 Phoebe]
- RJ (π23) [+1 Inspiration π‘] [+1 Pragmatism π] [+1 RJ]
- Sean (π23) [+1 Inspiration π‘] [+1 Pragmatism π]
- Nina (π23) [+1 Inspiration π‘] [+1 Pragmatism π]
- Finish helming (Free)
- (Use the radio) [π5] or [π10] [+1 Spirit of the Sea π]
- (Get a gun) [π¨5] or [π¨10] [+1 Spirit of the Wind π¨]
- (Tell the crew.) [π‘6] or [π‘11] [+1 Inspiration π‘]
- (Sail closer to Gitana.) [π6] or [π11] [+1 Pragmatism π]
- (Get Chand's attention.) (Free)
- (Shoot a flare.)
- (Don't shoot.)
- Don't be stubborn, Chand. [+1 Spirit of the Sea π]
- You're probably right, Chand. [+1 Spirit of the Wind π¨]
- (Stay quiet.) [-1 Chand]
- I'll spend the night on Gitana with you. (π23) [+1 Chand]
- See you tomorrow. (Free)
- (Encourage to fetch.) (π9) [βLittle Bandit: Nixie is learning a new skill...] (Needed for the π Where the Wild Things Are achievement.)
- (Discourage fetching.) (Free)
- (Return without snooping.)
- (Look inside.)
- I'm worried about Chand.
- I'm worried about the Aquila.
- What happened to "honeybee"?
- Choice: ...
- I'll always be your Honeybee.
- Yeah, I guess I've outgrown it.
- Choice: ...
- I'm trying to take it all in.
- There isn't anything else, really. (Appears after you asked your first question and ends the scene)
- Spirit of the Sea π: Something feels off and you decide to circle around first. After finding two unknown boats, you and your friends suspect looters on the Aquila and remain cautious, planning to steal their boats.
- Spirit of the Wind π¨: You're hopeful and tell everyone to prepare rafting up. Only after making it into Aquilas wheelhouse, you realize that something's not right.
- Balanced Spirit ππ¨: You anchor well clear of the Aquila and take the dinghy to row over.
Maximum stat points available in episode 10:
- +2 Spirit of the Sea or Spirit of the Wind ππ¨
- +4 Inspiration or Pragmatism π‘π
- PLUS +1 Inspiration or Pragmatism π‘π
Note: Chand: +π23
S1, Ep 11: Sea Trial
- Spirit of the Sea π: [βThe Spirit of the Sea continues to guide you.] (Path A)
- Spirit of the Wind π¨: [βThe Spirit of the Wind continues to guide you.] (Path B)
- Balanced Spirit ππ¨: [βA Balanced Spirit continues to guide you.] (Follow Path A - Spirit of the Sea)
- Offer to help. [π‘12] [+2 Morale ποΈ] (Only available on the Path of Inspirational Leadership.)
- Let's grab them. [π‘π6] [+2 Morale ποΈ] (Only available on the Path of Balanced Leadership.)
- (Freeze.) [βThe looters heard you coming and retaliated... Try again.]
- (Rush them.) (No effect)
- Aim to kill, RJ. [βThe looters heard you coming and retaliated... Try again.]
- (Call for a truce.) [π12] [+2 Morale ποΈ] (Only available on the Path of Pragmatic Leadership.)
- (Threaten with the flare gun.) (Only available if you kept the flare gun in the previous episode.)
- Choice: ...
- (Offer to help the woman.) [+2 Morale ποΈ]
- (Demand surrender.) (No effect)
- Choice: ...
- We want to join you. [+2 Morale ποΈ if you remember "Nath".] (Only available if you've read RJ's diary)
- RJ, what's going on? (This option will also be available on the Path of Balanced Leadership if you didn't pass the checkpoint earlier.)
- (Help RJ.) (π12) [+1 RJ]
- (Protect Phoebe.) (π12) [+1 Phoebe]
- (Seek cover.) (Free)
- Choice: ...
- (Shout for help.)
- (Try to escape.)
- (Take stock of the situation.)
- Choice: ...
- (Follow him.)
- (Refuse.)
- (Make a break for it.)
- Choice: ...
- (Tackle her.) [π12] [+2 Morale ποΈ] (Only available on the Path of Pragmatic Leadership.)
- (Try to reason with her.) [π‘π6] (Only available on the Path of Balanced Leadership.)
- We're on the same side. [+2 Morale ποΈ if you remember "Nath".] (Only available if you've read RJ's diary)
- (Try to grab her.) (No effect)
- RJ, what's going on? (This option will also be available to you on the Path of Balanced Leadership.)
- (Stop the fighting.) [π‘12] [+2 Morale ποΈ] (Only available on the Path of Inspirational Leadership.)
- Choice: Hey...
- (Take his hand.)
- (Look away.)
- (Ask him a question.)
- (Tell him why he's going to be okay.)
- Choice: π...
- (Help RJ.) (π12) [+1 RJ]
- (Protect Phoebe.) (π12) [+1 Phoebe]
- (Seek cover.) (Free)
- Choice: Hey...
- (Try to help him.) [+2 Morale ποΈ]
- Choice: Hey...
- (Take his hand.)
- (Look away.)
- (Ask him a question.)
- (Tell him why he's going to be okay.)
- Choice: π...
- (Help RJ.) (π12) [+1 RJ]
- (Protect Phoebe.) (π12) [+1 Phoebe]
- (Seek cover.) (Free)
- Choice: Hey...
- (Ignore the man.)
- Choice: π...
- (Stay close to Phoebe) (π12) [+1 Phoebe]
- (Try to help RJ.) (π12) [+1 RJ]
- (Focus on protecting myself.) (Free)
- Choice: π...
- (Turn and run.)
If you decided to (Take cover.), (Focus on protecting myself.) or (Turn and run.):
- You wake up alone:
- Choice: ... (No effect)
- (Shout for help.)
- (Try to escape.)
- (Take stock of the situation.)
- Choice: ... (No effect)
- The leader wants you to come with him:
- Choice: ... (No effect)
- (Follow him.)
- (Refuse.)
- (Make a break for it.)
- Choice: ... (No effect)
- Tell me everything. (π20) [+1 RJ]
- Just tell me how you know them. (Free)
- This is all your fault. [-1 Morale ποΈ] [-1 RJ]
- (Remain quiet.) (No effect)
- Don't blame yourself. [+1 Morale ποΈ] [+1 RJ]
- I understand why you didn't tell anyone. [+1 Morale ποΈ] [+1 RJ]
- (Defer to RJ.)
- (Deal with the man.)
- (Promise you'll keep her safe.) (π20) [βGuardian Angel: You've made a promise to Phoebe.] [+1 Phoebe]
- We're going to be okay. (Free)
- Don't be afraid. (Free)
- (Try to loosen the ropes.) [+1 Pragmatism π]
- (Relate to him.) [+1 Inspiration π‘]
- (Go along.) (No effect)
- (Stall.) [+1 Pragmatism π]
- Sean
- Nina
- Phoebe
- RJ
- Chellberg (Only available if she's still alive.)
- Shae
- David (Only available if he's still alive.)
- Yes. Keep him alive. (π33) [+1 Inspiration π‘] [+1 Morale ποΈ] [βMerciful: Nath will remember you spared his life.]
- No. (π33) [βHostis Humani Generis: You had Nath executed for his crimes.]
- It isn't my place to decide. (Free) (If you choose this, Sunny won't kill Nath.)
- You were going to let them kill me. [+1 Spirit of the Wind π¨]
- I understand. [+1 Spirit of the Sea π]
- (Talk to Chand.) [+1 Chand]
- (Talk to Phoebe.)
- (Talk to Sunny.)
- Choice: ...
- Would you really have killed him? (Only available if she didn't.)
- You scare me.
- (Hug her.) [+2 Sunny]
- Are you okay? [+2 Sunny]
- Choice: ... (Only available if you said that she scares you.)
- Wait, Sunny. I don't want to push you away. [+2 Sunny]
- I'm not turning my back on you. [+1 Sunny]
- (Let her go.)
- Choice: ...
- (Talk to RJ.) [+1 RJ]
- (Don't talk.)
- Survivor (π20)
- Buoyant (π33)
- Breathe Easy (Free)
- Tousled - Black (π12)
- Tousled - Blonde (π12)
- Tousled - Brown (π12)
- Lob - Black (π20)
- Lob - Blonde (π20)
- Lob - Brown (π20)
- Lob - Undyne (π20)
- Asymmetrical Twists (π20)
- Double Braid - Black (π12)
- Double Braid - Blonde (π12)
- Double Braid - Brown (π12)
- Pulled Back - Blonde (Free)
- We should send them away with a message. (π20) [+1 Inspiration π‘] [+1 Pragmatism π] [βSecond Chances: You intervened in the rafters' fates.]
- (Don't get involved.)
Season summary:
- [βStaying Alive: You died 0 times during the season.]
- [βDied in Your Arms: You died 1 times during the season.]
- [βOops, I Did It Again: You died 2 times during the season.]
- [βTime After Time: You died 3 times during the season.]
- [βMegalovaniac: You died x times during the season.]
Maximum stat points available in episode 11:
- +1 Spirit of the Sea or Spirit of the Wind ππ¨
- +3 Inspiration or +2 Pragmatism π‘π
- PLUS +1 Inspiration or Pragmatism π‘π
- +6 Morale ποΈ
Note: Phoebe: +π32, or RJ +π32