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⚠️SPOILER ALERT⚠️
This page contains information about plot points and future story developments so read at your own risk!
Welcome to the Hell and High Water walkthroughs.

This page features the walkthroughs for Season 1. Click here if you are looking for walkthroughs for other seasons.

This book is complete.

What are walkthroughs? Walkthroughs are episode-by-episode guides that will reveal the effects each choice has on your character and the plot. Please note that these pages are always under construction as we learn more about each book.

Most choices you make for the Main Character in this book influence the following variables: Spirit of the Sea 🌊, Spirit of the Wind πŸ’¨, Inspiration πŸ’‘, Pragmatism πŸ”—, and Morale πŸ•ŠοΈ. These choices change the story, the interactions you have with other characters, and the scenes you will be able to play.

This book also offers relationship-improving choices both of a romantic and friendly nature.

PLEASE NOTE: choices that have no significant effect on the plot (as in, no effect on game points and statistics) or that do not give interesting information on characters or backstories might have not been included in the walkthroughs.

Premium choices that require in-game currency to be unlocked are marked by a πŸ’Ž diamond symbol. Quick choices that are timed are marked by a ⏰ timer symbol.

Relationship choices leading to an intimate scene are marked with a ❀️ symbol.

⚠️TRIGGER WARNINGS: Episode 3 includes descriptions of injuries and deaths that some players may find disturbing. Episode 10 can include descriptions of injuries and violence while Episode 11 can include descriptions of graphic injuries, violence, death, and blood. Please proceed with caution.

DISCLAIMER: due to the very intricate nature of this game, where every choice you make sets into motion a complicated series of consequences, there are many possible game routes and scene combinations. As a result, the walkthroughs on this wiki might not be exactly identical to your game experience. If you experience something that is not covered in our walkthroughs, please leave a comment so we can update the page and add an extra possible route to our wiki.

Also please note: The descriptions of the scenes included in these walkthroughs might be paraphrases of what happens, so please don't take them as word by word copies of what is said in the book.

Do you have more questions or comments? Come and join us on the Reddit fan community!


In this season you will need:

10 Spirit of the Sea 🌊 points
or 10 Spirit of the Wind πŸ’¨ points
or 5 Spirit of the Sea 🌊 + 5 Spirit of the Wind πŸ’¨ points
for Episode 10
and
11 Inspiration πŸ’‘ points
or 11 Pragmatism πŸ”— points
or 6 Inspiration πŸ’‘ + 6 Pragmatism πŸ”— points
for Episode 10
and
12 Inspiration πŸ’‘ points
or 12 Pragmatism πŸ”— points
for Episode 10



S1, Ep 1: Southbound

A century of upheaval, strife, and catastrophe has left our world a very different place. When disaster threatens to destroy everyone you know and love, what will you do to save them?



Choice: Should I wake him? (No effect, aside from Chand sleeping in a little or having small talk with you.)
  • I'm not his alarm clock.
  • I'll knock.

Choice: Well enough...
  • How about yourself? [+1 Todd]
  • It's raining out there, isn't it? [+1 Spirit of the Sea 🌊]
  • Come what may, I'm ready! [+1 Spirit of the Wind πŸ’¨]

Choice: This is a morning for... (No effect, aside from dialogue change with Chand and Phoebe later when they steal your drink.)
  • ...chai.
  • ...blueberry green tea.
  • ...mint green tea.
  • ...plain old black tea.
  • ...water. No tea today.

Choice: Phoebe...
  • Welcome aboard! [+1 Inspiration πŸ’‘]
  • What's going on in Quiet Bay? [+1 Pragmatism πŸ”—]

Choice: Alright...
  • We'll show them how it's done. [+1 Spirit of the Wind πŸ’¨]
  • We don't need to prove anything. [+1 Spirit of the Sea 🌊]
  • Phoebe, want to learn something? [+1 Inspiration πŸ’‘] [+1 Phoebe]

[❗Boat Talk: A jib is the triangular sail on the front of a boat. Ropes attached to the lower corners of sails are called sheets.]

  • You see this scene if you selected 'We'll show them how it's done.' or 'We don't need to prove anything.' in the previous choice.
    • Choice: ...
      • (Push the tiller to the port.) βœ…
      • (Wait.) βœ…
      • (Release the stern line.)
    • Choice: ⏰ ...
      • (Release the stern line.) βœ…
      • (Wait.)
      • (Hold the tiller straight.)
  • Note: If you did everything correct in the previous choices you gain [+1 Morale πŸ•ŠοΈ]. (Needed for the πŸ† Smooth Sailing I achievement.)

[❗Boat Talk: A jib is the triangular sail on the front of a boat. Ropes attached to the lower corner of a sail are called sheets, while halyards are used to raise sails.]

  • You see this scene if you selected 'Phoebe, want to learn something?' in the previous choice.
    • Choice: ...
      • Phoebe, ease the bow line.
      • (Wait.) βœ…
      • (Push the tiller to starboard.) βœ…
    • Choice: ⏰ Phoebe...
      • Release the line!
      • Ease it out! βœ…
      • Wait!
  • Note: If you did everything correct in the previous choices you gain [+1 Morale πŸ•ŠοΈ].

[❗Boat Talk: Jibing a boat involves moving the mainsail to the opposite side of a boat while the wind is coming from behind.]

[❗Boat Talk: "Trimming the sails" means adjusting them to the best position relative to the wind.]

Choice: ...
  • (Open it in front of them.) (No effect)
  • (Read it to myself.) [❗Rumor has it...] (You will get Fruit Tart from Todd and he will mention the rumor in Episode 7.)


πŸ’Ž Choice: Alright, let's race for...
  • ...all of it. (πŸ’Ž18)
  • ...bragging rights. (Free)
  • ...a trophy – how about a necklace? (Free)
  • ...a meal – loser cooks. (Free)

[❗Keep the wind behind Gitana on the starboard side!]

Note: There are different combinations that lead to the best outcome. You can see one successful combination here - all important choices have a check mark behind them.

Choice: ...
  • (Push the tiller hard to port.)
  • (Nudge the tiller to port.)
  • (Hold the tiller in the center.)
  • (Nudge the tiller to starboard.)
  • (Push the tiller hard to starboard.) βœ…

Choice: ...
  • (Push the tiller hard to port.)
  • (Nudge the tiller to port.)
  • (Hold the tiller in the center.) βœ…
  • (Nudge the tiller to starboard.)
  • (Push the tiller hard to starboard.)

Choice: ...
  • (Push the tiller hard to port.)
  • (Nudge the tiller to port.)
  • (Hold the tiller in the center.) βœ…
  • (Nudge the tiller to starboard.)
  • (Push the tiller hard to starboard.)

Note: Depending on how well you did in the race against Sunny, it changes how much Morale πŸ•ŠοΈ you earn.

  • If you win the race by a lot, you get +3 Morale πŸ•ŠοΈ (Needed for the πŸ† Smooth Sailing I achievement.)
  • If you win barely you get +2 Morale πŸ•ŠοΈ
  • If you tie you get +1 Morale πŸ•ŠοΈ

Note: If you win or tie in the race you get [+1 Sunny]

You get this scene no matter how the race against Sunny ends as long as you wagered a necklace or all of it. [❗You received two necklaces. Pick one to wear now!]
πŸ‘— Wardrobe Choice: Choose a necklace... (No effect)
  • Stones and Shells (Free)
  • Lustrous Cascade (Free)

Note: If you wagered all of it or a meal and...

  • won the race against Sunny: [❗Sunny owes you and Chand a meal!]
  • managed a tie in the race against Sunny: [❗There are dinner plans in your future!]
  • lost the race against Sunny: [❗You owe Sunny and Baku a meal!]

Choice: Well...
  • It isn't all carefree adventure, you know. (No effect)
  • You're always welcome to tag along with us. [+1 Phoebe]
  • What about learning to be a doctor? (No effect)

Choice: I think about Chand and Krissa...
  • ...it makes me happy. [+1 Spirit of the Wind πŸ’¨]
  • ...and I'm a little jealous of Krissa. (No effect)
  • ...and I'm a little jealous of Chand. (No effect)
  • ...and I feel a little lonely. [+1 Spirit of the Sea 🌊]

Choice: Look...
  • I'm just giving you a hard time. [+1 Inspiration πŸ’‘]
  • You have been a little scatterbrained lately. [+1 Pragmatism πŸ”—]

Path scene:
  • Spirit of the Sea 🌊: You move to the high side of the boat and crouch low as you go forward. You don't lose your balance, but something hits your side causing your shoulder to clip a stanchion.
  • Spirit of the Wind πŸ’¨: You move to the high side of the boat and walk toward the mast. You stumble on deck as it shifts below you, you reach out, catching nothing as water is rushing up at you.



Maximum stat points available in episode 1:

  • +2 Spirit of the Sea or Spirit of the Wind πŸŒŠπŸ’¨
  • +2 Inspiration or Pragmatism πŸ’‘πŸ”—
  • Plus +1 Spirit of the Sea, Spirit of the Wind, or Inspiration πŸŒŠπŸ’¨πŸ’‘
  • +4 Morale πŸ•ŠοΈ

Maximum amount of diamonds needed in episode 1: πŸ’Ž 18

S1, Ep 2: Red Skies

Danger is only a breath away at the edge of civilization. So is comradery.



Path scene:
  • Spirit of the Sea 🌊: You clutch the lifelines as the water tries to drag you down. You scramble against the side of the boat and haul yourself back inside with the safety of the lifelines.
  • Spirit of the Wind πŸ’¨: You catch the toe rail with one hand. You try to reach up with your other hand, but the force of the water rushing past is too strong, and you scream for help. You get hauled out of the water by Chand.



πŸ‘— Wardrobe Choice: Choose an outfit... (No effect)
  • Cozy Cables (πŸ’Ž23)
  • Something Special (πŸ’Ž26)
  • Old Friend (Free)

Choice: ...
  • No. Honestly, I'm scared. [+1 Chand]
  • I already told you. (No effect)
  • I really am fine. [+1 Chand]

Choice: That was wonderful... (You can ask three questions before going to sleep.) (No effect)
  • How have things been here?
  • We saw an orca on the way, can you believe it?
  • You heard there is a storm brewing?
  • Did something happen, Krissa?
  • I'd better get some rest. (Ends conversation.)

Choice: I'd regret... (No effect)
  • ...dying alone.
  • ...my parents and I not seeing eye to eye.
  • ...nothing.
  • ...everything!

πŸ’Ž Choice: ...
  • (Crack the window.) (πŸ’Ž23) (You overhear Krissa break up with Chand.)
  • (Go to sleep.) (Free) (No effect)

Choice: Good morning...
  • I might have overheard something last night... [+1 Chand] (Only available if you cracked the window in the previous choice.)
    • Choice: ... (No effect)
      • I thought you handled it well.
      • Why am I the expert?
      • It was pretty bad.
      • What's Krissa's deal anyway?
  • Did you hear the forecast?
  • Get a good night's rest?

Path scene:
  • Inspirational Leadership πŸ’‘: You ask Chand his opinion since the weather is moving in. Chand says you still have the north wind and that you two could probably make it to the Claw or wait it out here.
  • Pragmatic Leadership πŸ”—: You tell Chand the weather is moving in, and you two will head for the Claw but you can fall back here or tuck into Ratz Harbor if conditions change.



Choice: Hmm...
  • Let's push on to the Claw. [+1 Spirit of the Wind πŸ’¨]
  • Let's tuck into Ratz Harbor. [+1 Spirit of the Sea 🌊]

You see this scene if you chose not to crack the window or tell Chand you might have overheard something in a previous choice.
Choice: Oh...
  • Are you alright? [+1 Chand]
  • I'm sorry. [+1 Chand]
  • Need a drink? [+1 Chand]
  • Guess it wasn't meant to be. [-1 Chand] (Chand won't go on a walk with you in the next choice.)

[❗Low Morale: You decide to spend your time on the boat.] (The following three choices won't be available: you spend time on the boat working, reading and listening to music.) [+1 Morale πŸ•ŠοΈ]

[❗Good Morale: You have some energy to spare and decide to explore.]
Choice: Hey Chand, I'm going ashore...
  • I'll be back in a little while. (Skip the next choice.)
  • Want to come? [+1 Chand] (Go to the next choice.)

You see this scene if you asked Chand if he wanted to come in the previous choice. (Note: This is only available on the Good Morale path.)
Choice: Chand...
  • Do I have a beautiful soul?
    • Choice: No, I feel the same way...
      • You're a good friend. (You will not be able to pursue more than a friendship with Chand in future choices.)
      • And we could be more than friends. (You will be able to pursue Chand romantically in future choices.)
  • That sounds very vague to me. (No effect)
  • That's romantic. (No effect)

Note: You get this prompt whether you walk alone or with Chand: [❗You found a mysterious knife...].

Choice: Well...
  • Now that you're here, I think so. [+1 Sunny]
  • Maybe I should double-check. [+1 Spirit of the Sea 🌊]
  • Gitana hasn't let us down yet. [+1 Spirit of the Wind πŸ’¨]

Note: If you didn't choose to challenge Sunny for a meal: [❗Racing Wager: You didn't wager a meal with Sunny.].

Choice: Actually, before you go... (You can ask one question.) (No effect)
  • You know anyone with the initials "D.T."? (Only if you explored Ratz Harbor and found the knife)
  • Do you have any flour?
  • We saw an orca yesterday...
  • When's our rematch?

Note: If you wagered all of it or a meal in the race against Sunny, you get the following two choices below.

Choice: I was wondering... (You can ask one question.) (No effect)
  • You know anyone with the initials "D.T."? (Only if you explored Ratz Harbor and found the knife)
  • Do you have any flour?
  • We saw an orca yesterday...
  • When's our rematch?

You get this scene if you won or tied against Sunny. If you lost, she suggests supervising your cooking and you go to the kitchen with her anyway.
Choice: ...
  • Can I help? [+1 Sunny]
    • Choice: Well... (No effect)
      • I guess I'm not like most people.
      • What about you?
      • I'd rather not talk about it.
  • That sounds great, thanks. (No effect)

πŸ’Ž Choice: ...
  • (Hug Chand goodnight.) (πŸ’Ž8) [+1 Chand]
  • (Go to bed.) (Free) (No effect)

Maximum stat points available in episode 2:

  • +2 Spirit of the Sea or Spirit of the Wind πŸŒŠπŸ’¨

Maximum amount of diamonds needed in episode 2: πŸ’Ž 49

Note: Chand: +πŸ’Ž8

S1, Ep 3: Aquila

A single mishap threatens dire consequences.


⚠️ TRIGGER WARNING: This chapter of Hell and High Water includes descriptions of injuries and deaths that some players may find disturbing. Please read on with caution.



[❗Moments earlier...]

πŸ‘— Wardrobe Choice: Suit up... (No effect)
  • Old salt (πŸ’Ž20)
  • Storm Tactician (πŸ’Ž30)
  • Foulies (Free)

Choice: Chand...
  • This is an order. [❗Your high Pragmatism allowed you to issue orders without question.] or [❗You didn't have enough Pragmatism to issue orders without suffering consequences.]
  • I need you to trust me. [❗Your high Inspiration made it easier for Chand to understand where you're coming from.] or [❗Your Inspiration is too low for Chand to take you on your word without consequences.]
  • I know, but listen... (No effect but not recommended if you want to earn Morale points later)

Note: If you don't have enough Pragmatism or Inspiration you get [-1 Chand]


Choice: Sunny...
  • Why are you so calm? (No effect)
  • I'm glad you're with me. [+1 Sunny]
  • Don't you care about the crew? [-1 Sunny]


Path scene:
  • Spirit of the Sea 🌊: [❗The Spirit of the Sea will guide you during the coming challenges.] (Path A)
  • Spirit of the Wind πŸ’¨: [❗The Spirit of the Wind will guide you during the coming challenges.] (Path B)



Path A - Spirit of the Sea 🌊 (Note: There are different combinations that lead to the best outcome. You can see one successful combination here - all important choices have a check mark behind them.)
⏰ Timed Choice: ...
  • (Dive in after him.) [❗A wrong choice cost you your life. Go back and try again.]
  • (Grab his hand.) [❗A wrong choice cost you your life. Go back and try again.]
  • (Throw him a rope.) βœ…
    • Choice: Alright...
      • (Tie a loop first.) βœ…
      • (Throw it to him.)

⏰ Timed Choice: ...
  • Throw in front of him.
  • Throw past him. βœ…
  • Thow at him.
  • Throw to his side. βœ…

Choice: ...
  • (Pull him closer.) [❗You weren't able to save the sailor.]
    • Choice: πŸ’Ž Look...
      • (Pull rank.) (πŸ’Ž10) [+1 Pragmatism πŸ”—] [+1 Inspiration πŸ’‘]
      • We don't have time for stupid questions. (Free) [+1 Pragmatism πŸ”—] [-1 RJ]
      • We came to help. (Free) [+1 Inspiration πŸ’‘]
      • (Let Sunny answer.) (Free) (No effect)
    • Choice: Okay...
      • Sunny, work on getting another anchor down. RJ, let's go to the wheelhouse.
      • You two get the power back up. I'll get another anchor down.
    • Choice: ⏰ ... (You only see this scene if you chose to get another anchor down.)
      • (Duck!)
      • (Dive forward!)
      • (Hold still.)
      • (Jump back!)
    • Choice: ⏰ ... (You only see this scene if you chose to go with RJ to the wheelhouse.)
      • (Wait.)
      • Move!
      • (Run toward them!)
    • Choice: ... (Continuation if you chose to go with RJ to the wheelhouse.)
      • Thank goodness. (No effect)
      • (Hug him.) [+1 RJ]
      • Are we good here? (No effect)
  • (Let out more line.) βœ… [❗You saved the sailor from a terrible death.]
    • Choice: Sunny...
      • Do you know your way around ships like this? [+1 Inspiration πŸ’‘]
      • I'm going forward. I'll get another anchor down. [+1 Pragmatism πŸ”—]
    • Choice: πŸ’Ž I...
      • (Pull rank.) (πŸ’Ž10) βœ… [+1 Pragmatism πŸ”—] [+1 Inspiration πŸ’‘]
      • ...just risked my life to save your ungrateful ass. (Free) [+1 Pragmatism πŸ”—] [-1 RJ]
      • ...came to help. (Free) (No effect)
      • (Let Sunny answer.) (Free) (No effect) (Only available if you chose to go forward to get another anchor down.)
    • Choice: ⏰ ...
      • RJ!
      • Get down! βœ…
      • Hey!
      • Duck! βœ…

Path B - Spirit of the Wind πŸ’¨ (Note: There are different combinations that lead to the best outcome. You can see one successful combination here - all important choices have a check mark behind them.)
⏰ Timed Choice: ...
  • (Dive in after him.) [❗A wrong choice cost you your life. Go back and try again.]
  • (Grab his hand.) [❗A wrong choice cost you your life. Go back and try again.]
  • (Throw him a rope.) βœ… (Go to the next choice.)

Choice: Alright...
  • (Tie a loop first.)
    • Choice: ...
      • (Push through it.) βœ… (Go to the next choice.)
      • (Take a deep breath.)
      • (Start over.)
  • (Throw it to him.) βœ… (Go to the next choice.)

Choice: ...
  • (Pull him closer.) [❗You weren't able to save the sailor.]
    • Choice: Look...
      • (Pull rank.) (πŸ’Ž10) [+1 Pragmatism πŸ”—] [+1 Inspiration πŸ’‘]
      • We don't have time for stupid questions. (Free) [+1 Pragmatism πŸ”—] [-1 RJ]
      • We came to help. (Free) [+1 Inspiration πŸ’‘]
      • (Let Sunny answer.) (Free)
    • Choice: Okay...
      • Sunny, work on getting another anchor down. RJ, let's go to the wheelhouse.
      • You two get the power back up. I'll get another anchor down.
    • Choice: ⏰ ... (You only see this scene if you chose to go with RJ to the wheelhouse.)
      • (Brace!)
      • Watch out!
      • (Shove them aside.)
    • Choice: ... (Continuation if you chose to go with RJ to the wheelhouse.)
      • Thank goodness. (No effect)
      • (Hug him.) [+1 RJ]
      • Are we good here? (No effect)
    • Choice: ⏰ ... (You only see this scene if you chose to get another anchor down.)
      • (Duck!)
      • (Dive forward!)
      • (Stop.)
      • (Jump back!)
  • (Let out more line.) βœ… [❗You saved the sailor from a terrible death.]
    • Choice: Sunny...
      • Do you know your way around ships like this? [+1 Inspiration πŸ’‘]
      • I'm going forward. I'll get another anchor down. [+1 Pragmatism πŸ”—]
    • Choice: πŸ’Ž I...
      • (Pull rank.) (πŸ’Ž10) βœ… [+1 Pragmatism πŸ”—] [+1 Inspiration πŸ’‘]
      • ...just risked my life to save your ungrateful ass. (Free) [+1 Pragmatism πŸ”—] [-1 RJ]
      • ...came to help. (Free) (No effect)
    • Choice: ⏰ ...
      • What?
      • (Jump!)
      • (Dodge!) βœ…
      • (Duck!) βœ…

[❗Boat Talk: A bobstay is a chain that provides downward tension on a boat or ship's bowsprit.]

(End of Path of the Sea/Wind)
Choice: Look, I'm going to wash up, then...
  • I just need to get some sleep. (You will stay on the Aquila and won't spend time with Sunny or Chand.)
  • I'll come back there. (You will spend time with Sunny or Chand later.)
  • I want to check on Sunny before I come back. (You will spend time with Sunny or Chand later.)

Note: Depending on the lives you save and cargo, it changes how much Morale πŸ•ŠοΈ you earn.

  • [❗Your actions saved two lives and most of the Aquila's cargo!] [+6 Morale πŸ•ŠοΈ] (Needed for the πŸ† Smooth Sailing I achievement.)
  • [❗Your actions saved a life and most of the Aquila's cargo.!] [+3 Morale πŸ•ŠοΈ]
  • [❗Your actions saved the Aquila at great cost.] [+1 Morale πŸ•ŠοΈ]

Choice: Oh...
  • I wasn't either. I'm sorry. [+1 Inspiration πŸ’‘] [+1 RJ] (Only available if you were rude to him earlier.)
  • That's hardly an excuse. [+1 Pragmatism πŸ”—] [-1 RJ]
  • Don't worry about it. [+1 Inspiration πŸ’‘]

πŸ‘— Wardrobe Choice: Choose a style... (No effect)
  • Black Bob (πŸ’Ž10)
  • Red Ripples (πŸ’Ž10)
  • Midnight Cascade (πŸ’Ž20)
  • Keep current hair (Free)
  • Blonde Bob (Free)

If you choose Sunny's diamond choice below, you will not be able to spend time with Chand later.
πŸ’Ž Choice: Hey...
  • Could I keep you company for a while? (πŸ’Ž20) [+2 Sunny]
    • Choice: ... (No effect)
      • Only if you're drinking.
      • Sure, I could use something.
      • No alcohol, please.
    • Choice: I...
      • ...wanted to apologize. [+1 Sunny] (Only available if you were rude to her earlier.)
      • ...wanted to make sure you're alright. (No effect)
      • ...want to get to know you better. (No effect)
      • ...just didn't want to be cooped up with Chand. (No effect)
  • Thanks for keeping yourself safe. (Free) [+1 Sunny] (You will spend time with Chand.) [+1 Chand]
  • I still can't believe this is happening. (Free) (You will spend time with Chand.) [+1 Chand]

You see this choice if you decided to spend time with Chand and didn't have enough Inspiration or Pragmatism points earlier.
Choice: Oh... (No effect)
  • No worries.
  • You aren't getting off the hook that easy.
  • I'll let it slide...

You see this choice if you decided to spend time with Chand.
πŸ’Ž Choice: Well...
  • Pampering, you say? (πŸ’Ž20) [+2 Chand]
  • Honestly, I need to sleep. (Free) (No effect)

Maximum stat points available in episode 3:

  • +3 Inspiration or Pragmatism πŸ’‘πŸ”—
  • Plus +1 Inspiration or Pragmatism πŸ’‘πŸ”—
  • +6 Morale πŸ•ŠοΈ

Maximum amount of diamonds needed in episode 3: πŸ’Ž 60

Note: Chand: +πŸ’Ž20, or Sunny: +πŸ’Ž20

S1, Ep 4: A Respite in the Wreckage

In the aftermath of the storm, it's unclear what lies ahead.



Depending on who you have a close relationship with, you will shout their name in your dream:

  • If you shout Chand's name and returned to the Gitana in the previous Episode: [+1 Chand]
  • If you shout Chand's name and slept on the Aquila in the previous Episode: (No effect)
  • If you shout Sunny/Phoebe/Todd/Nina's name: (No effect)

You see this scene if you didn't stay on the Aquila in Episode 3.
Choice: ...
  • (Try to let it go.) [+1 Spirit of the Sea 🌊]
  • (Dwell on it.) [+1 Spirit of the Wind πŸ’¨]

Note: You will see a different scene depending on your previous choices:

  • If you bet for bragging rights or everything in the race against Sunny and tied or won AND Chellberg lived: [❗You've earned an outstanding reputation with the Aquila's crew.]
  • If you didn't bet for bragging rights but Chellberg lived OR if Chellberg died but Sunny supports you: [❗You've established a very good reputation with the crew of the Aquila.]
  • If you didn't save Chellberg and Sunny doesn't speak up for you: [❗You've established a good reputation with the crew of the Aquila.]

Choice: ...
  • (Compliment RJ.) [+1 RJ]
  • (Divert the conversation.) [+1 Chand]
  • (Say nothing.) (No effect)

You only see this scene if Chellberg lived in Episode 3.
Choice: ... (You can ask all the questions.) (No effect)
  • How soon can they send another ship?
  • What about the cargo?
  • What can we do to help?

You only see this scene if Chellberg died in Episode 3.
Choice: ... (You can ask all the questions.)
  • How soon can they send another ship? [❗NPA: the North Pacific Accord, a loose federation of sovereign territories along the shores of the North Pacific.]
  • What about the cargo?
    • Inspirational Leadership πŸ’‘: [❗Relying on Inspiration, you convinced Captain Noor to discuss medical supplies.]
    • Pragmatic Leadership πŸ”—: [❗Relying on Pragmatism, you convinced Captain Noor to discuss medical supplies.]
    • Balanced Leadership πŸ’‘πŸ”—: [❗Using both Inspiration and Pragmatism, you convinced Captain Noor to discuss medical supplies.]
    • Weak Leader: [❗You weren't able to convince Captain Noor to be more open.]
  • What can we do to help? (No effect)

Choice: Alright...
  • Sounds good. (RJ will go alone with you.) [+1 RJ]
  • (Ask Chand to come.) (Chand will go with you and RJ if your relationship is good enough.) [+1 Chand]
  • (Ask Sunny to come.) (Sunny will go with you and RJ if your relationship is good enough.) [+1 Sunny]

Note: The walkthrough will use the racoon's default name Nixie.
πŸ’Ž Choice: ...
  • Actually, she'll fit right in aboard Gitana. (πŸ’Ž29) (You keep the racoon and get to name it. Its default name is Nixie.) [❗Rare Cargo: Nixie has joined your crew.] [+2 Morale πŸ•ŠοΈ] (Needed for the πŸ† Where the Wild Things Are achievement.)
  • We can take her to Homeport. (Free) [❗Rare Cargo: You'll help rehome the young racoon.] [+1 Morale πŸ•ŠοΈ]
  • Sunny, you should take her to Ketchikan. (Free) [❗Rare Cargo: Sunny will make sure the young raccoon is safe.]

Path scene:
  • Path of High Morale πŸ•ŠοΈ: You tell yourself that people have survived so much worse than this and you're glad that everyone made it through yesterday alive.
  • Path of Low Morale πŸ•ŠοΈ: You're worried about only distracting yourself from what happened and feel like your plan might be pointless.



You only see this scene if you went alone with RJ.
Choice: RJ...
  • Let's go on. (No effect)
  • Thanks. I needed that. [+1 RJ]
  • (Squeeze his hand.) [+2 RJ]

You only see this scene if you asked Chand or Sunny to come with you and RJ.
Choice: ... (You can ask all the questions.)
  • (Ask about Vanmet.) (No effect)
  • (Ask about RJ.) [+1 RJ]
  • (Ask about the ship.) (No effect)
  • (Continue on.) (Ends conversation.)

Path scene:
  • Spirit of the Sea 🌊: You ask RJ to be careful and approach the tower discreetly. A man standing half-hidden behind the corner of a small shed says you have good instincts.
  • Spirit of the Wind πŸ’¨: You follow a step behind RJ saying you hope things aren't too bad up here. When you arrive at the house, you call out and two people approach you.



Choice: ...
  • (Let RJ explain.) [+1 Inspiration πŸ’‘]
  • (Take the lead.) [+1 Pragmatism πŸ”—]

Note: If thanks to your high Morale πŸ•ŠοΈ in Episode 2 you found the knife and returned it, Jaxon gives you a pendant as a gift. [❗Knife Job: You returned the knife to its owner.]

Choice: Alright...
  • (Wait at a distance.) [+1 RJ] (Only available if you chose to go alone with RJ.)
  • (Eavesdrop on RJ's conversation.) [+1 RJ] [-1 Sunny if she went with you]
  • (Continue down the trail.)
    • Choice: ... (Only available if Chand went with you and you have a good relationship with him..)
      • ❀️ I'd like that. (πŸ’Ž29) (Kiss scene) [CG unlocked]
      • I... don't know... (Free)
      • I just want to stay your friend. (Free)
    • Choice: Sunny... (Only available if Sunny went with you and you have a good relationship with her.)
      • ❀️ I do. (πŸ’Ž29) (Kiss scene) [CG unlocked]
      • I don't know... (Free)
      • I can only be a friend to you. (Free)

You only see this scene if you went alone with RJ.
Choice: ... (You can ask all the questions.) (No effect)
  • (Ask about where he's from.) (No effect)
  • (Ask about RJ.) [+1 RJ]
  • (Ask about the ship.) (No effect)
  • (Continue on.) (Ends conversation.)

Maximum stat points available in episode 4:

  • +1 Inspiration or Pragmatism πŸ’‘πŸ”—
  • +2 Morale πŸ•ŠοΈ
  • Plus +1 Spirit of the Sea or Spirit of the Wind πŸŒŠπŸ’¨

Maximum amount of diamonds needed in episode 4: πŸ’Ž 29

Note: Chand: +πŸ’Ž29, or Sunny: +πŸ’Ž29

S1, Ep 5: Precious Cargo

What surprises lie ahead as the crew charts their course to Homeport?



If Chellberg is still alive: [❗NPA: the North Pacific Accord, a loose federation of sovereign territories along the shores of the North Pacific.]

Choice: ...
  • How could this even happen? [+1 Spirit of the Wind πŸ’¨]
  • (Take a deep breath.) [+1 Spirit of the Sea 🌊]

Choice: ...
  • Sure, welcome aboard. [+1 Pragmatism πŸ”—] (Only available if your relationship with RJ is good.)
  • Very well, Mr. Martin. [+1 Pragmatism πŸ”—] (Only available if your relationship with RJ is poor.)
  • Chand, any objections? [+1 Inspiration πŸ’‘] (Only available if you asked Chand to go with you and RJ.)
  • I should discuss it with Chand. (You get: [+1 Inspiration πŸ’‘] later.) (Only available if you didn't ask Chand to go with you and RJ.)

[❗Boat Talk: Neap tides are weaker tides that correspond to the first and third quarters of the moon.]

Only available if you decided to keep the raccoon or want to take her to Homeport in Episode 4:
πŸ‘— Wardrobe Choice: Choose one... (No effect on stats, aside from a compliment from Chand depending on your relationship.)
  • Stim-punk (πŸ’Ž18)
  • Lawny Couture (πŸ’Ž32)
  • Street Stylish (Free)

[❗Scishy Styles: A new outfit has been added to your wardrobe.]


Choice: Hmmm... (No effect)
  • Hey there, Nixie... (Only available if you decided to keep Nixie.)
  • Hey there... (Only available if you decided to take her to Homeport.)
  • (Reach for her.)

[❗Boat Talk: Deep-sixing something means throwing it overboard.]

If you're not close with Chand or if you didn't talk to him after the Aquila incident:
Choice: ...
  • It isn't personal. [+1 Morale πŸ•ŠοΈ] [❗High Pragmatism: Chand appreciates your dedication and focus.] [+1 Chand] OR [❗Low Pragmatism: Chand isn't entirely convinced.]
  • I agree. [+1 Morale πŸ•ŠοΈοΈ] [❗High Inspiration: Chand appreciates your caring approach.] [+1 Chand] OR [❗Low Inspiration: Chand isn't entirely convinced.]
  • I'm sorry. [❗Weak Leader: Chand seems to accept your apology...] [+1 Chand] OR [❗Balanced Leader: +1 Morale πŸ•ŠοΈ]

You see this scene if you stayed on the Aquila in Episode 3.
Choice: ...
  • (It's a relief.) [+1 Spirit of the Sea 🌊]
  • (I can't believe her.) [+1 Spirit of the Wind πŸ’¨]

Choice: ... (No effect)
  • Oh, maybe you could show me sometime.
  • You both need to grow up.
  • (Ignore them.)
  • (Enjoy the show.)

Choice: ...
  • RJ, what led up to the dismasting? [+1 Pragmatism πŸ”—] [❗RJ is comfortable enough around you to share more.] & [❗Boat Talk: A drogue is a sea anchor that can be used to slow or steer a vessel by creating drag without touching the bottom.] [+1 Morale πŸ•ŠοΈ] OR [❗RJ isn't comfortable enough around you to share more.]
  • We can deal with delays. [❗Chand supports you.] [+1 Morale πŸ•ŠοΈ] OR [❗Chand doesn't fully believe you, and your words fall a little flat.]
  • Things are really bad, aren't they? [❗RJ believes in you and your crew] [+1 Morale πŸ•ŠοΈ] OR [❗Bleak Outlook: Your comment lowered morale.] [-1 Morale πŸ•ŠοΈ]

Choice: Hmmm...
  • (Stay with Chand.)
    • Choice: So...
      • What do you think of him? (No effect)
      • Looking forward to being back in Homeport? [+1 Chand]
      • What's on your mind? [+1 Chand]
  • (Check on RJ.)

If you decided to check on RJ:
Choice: Hey, RJ...
  • Who are you looking for out here? (Only available if you decided to eavesdrop on RJ in the previous episode) [-2 RJ if you are close, otherwise -1 RJ]
  • Why did you come with us, really? [+1 Pragmatism πŸ”—]
  • How are you holding up? [+1 Inspiration πŸ’‘]
    • Choice: You know... (No effect)
      • I could always use a friend.
      • I'm looking forward to talking with you more.
      • I think you're very charming. [+1 RJ]
  • What do you think of Gitana? [+1 RJ]

[❗Boat Talk: A beam reach is when the wind is coming into the sails from approximately a right angle to the boat.]

In order to to avoid the debris, you need to pay close attention to what RJ says:

  • If there is a gap in the debris just on the other side of it, push the tiller to starboard first and to port on the second choice, or the other way around.
  • If the debris is on the starboard side, push the tiller to starboard twice or to starboard first and hold steady on the second choice.
  • If the debris is on the port side, push the tiller to port twice or to port first and hold steady on the second choice.

If you avoided the logs and debris: [+2 Morale πŸ•ŠοΈ] [+1 RJ] (Needed for the πŸ† Smooth Sailing I achievement.)


Path scene:
  • Spirit of the Sea 🌊: You tell Chand to get the rifle.
  • Spirit of the Wind πŸ’¨: You tell Chand to get the cutters.



Choice: ...
  • You are not calling me that.
  • I like it.

Note: The walkthrough will use the Orca's default name: Spot.
πŸ’Ž Choice: Speaking of orcas...
  • Let's see if it recovers. (πŸ’Ž18) (You get to name the Orca. Its default name is Spot.) (Needed for the πŸ† Where the Wild Things Are achievement.)
  • We should get going. (Free) (No effect)

Path scene:
  • Inspirational Leadership πŸ’‘: You stay optimistic and encourage them to carefully get the sailor out of the water.
  • Pragmatic Leadership πŸ”—: You stay pragmatic and ask them if they feel strong enough to lift the sailor out of the water.



[❗Boat Talk: A block and tackle is a pulley system used to increase lifting or pulling power.]

[❗Boat Talk: Lee cloths are used to keep sleeping sailors from falling out of their berths as a boat tilts.]

πŸ’Ž Choice: Alright...
  • I'll do it. (πŸ’Ž18)
  • RJ, you should do it. (Free) (No effect)
  • Chand, you should do it. (Free) (No effect)

πŸ’Ž Choice: ...
  • (Quickly search the wreckage.) (πŸ’Ž18) [+1 Pragmatism πŸ”—] [❗You found something on the wrecked boat.] (Needed for the πŸ† Where the Wild Things Are achievement.)
  • (Continue on to Quiet Bay.) (Free) (No effect)

Only available if you agreed to keep the sailor warm.
πŸ‘— Wardrobe Choice: Strip down to... (No effect)
  • Sporty (πŸ’Ž18)
  • Lucky Fluke (πŸ’Ž18)
  • Flirty (πŸ’Ž32)
  • Basics (Free)

Maximum stat points available in episode 5:

  • +1 Spirit of the Sea or Spirit of the Wind πŸŒŠπŸ’¨
  • Plus +1 Spirit of the Sea or Spirit of the Wind πŸŒŠπŸ’¨
  • +2 Inspiration or Pragmatism πŸ’‘πŸ”—
  • Plus +2 Pragmatism πŸ”—
  • +2 Morale πŸ•ŠοΈ
  • Plus +2 Morale πŸ•ŠοΈ

Maximum amount of diamonds needed in episode 5: πŸ’Ž 118

S1, Ep 6: A Little Peace and Quiet

After an eventful day of sailing, Quiet Bay's hot springs are sure to hit the spot.



Choice: Phoebe...
  • That seems harsh. [-1 Phoebe]
  • You're doing everything you can. [+1 Phoebe]
  • What happened? (No effect)

Choice: ...
  • A cut may not kill you, and neither would a little gratitude. [+1 Spirit of the Wind πŸ’¨] [+1 Phoebe]
  • I hope you'll feel better soon. [+1 Spirit of the Sea 🌊] [+1 Phoebe]
  • (Say nothing.) (No effect)

Only available if you decided to take Nixie with you in Episode 4.
Choice: ...
  • (Hug her.) [+1 Phoebe]
  • Pretty cute, right? (No effect)
  • You should calm down. [-1 Phoebe]

πŸ’Ž Choice: ...
  • Let's give him the extra booster. (πŸ’Ž10) [+1 Phoebe]
  • Wait why are you asking me? (Free) (No effect, you'll get to pick again.)
  • He'll have to manage, just like everyone else. (Free)

Path scene:
  • Inspirational Leadership πŸ’‘: You tell Chand you just have to take it one step at a time and to remember you aren't alone.
  • Pragmatic Leadership πŸ”—: You tell Chand you can't control anything and all you can do is make sure the cargo makes it to Homeport.



πŸ‘— Wardrobe Choice: Choose a style... (No effect)
  • Twist Out (πŸ’Ž10)
  • High Bun - Black (πŸ’Ž10)
  • High Bun - Blonde (πŸ’Ž10)
  • High Bun - Brown (πŸ’Ž10)
  • Braids Up (πŸ’Ž23)
  • Braids Up - Purple (πŸ’Ž23)
  • Effortless - Auburn (πŸ’Ž23)
  • Effortless - Brown (πŸ’Ž23)
  • Pixie Hawk - Passion (πŸ’Ž23)
  • Pixie Hawk - Cryo (πŸ’Ž23)
  • Keep current hair (Free)
  • Pixie Curls - Brown (Free)

Choice: That sounds really good...
  • Let's dip in. [+1 Phoebe] (You go to the springs with Phoebe alone.)
  • We should see if the guys are interested. (You invite RJ and Chand to go to the springs with you and Phoebe.)
  • But I think I need a little time to myself. (You enjoy a private spring that's connected to your room.)

πŸ‘— Wardrobe Choice: Here it is... (No effect)
  • Shine (πŸ’Ž10)
  • Sparkle (πŸ’Ž23)
  • Shimmer (Free)
  • Skip (Free) (Only available if you chose to go alone or with Phoebe.)

Cascade Spring scenes:

  • If you chose to go alone with Phoebe:
    • Choice: Phoebe...
      • That's pretty poetic. [+1 Phoebe] (Skip the next choices)
      • (Take her hand.) [+1 Phoebe]
      • (You might be overthinking things.) (Skip the next choices)
    • Choice: ... (Only available if you took her hand in the previous choice and have a good relationship with her. (Minimum is 5 relationship points.))
      • Phoebe, please don't run from me. (Go to the next choice)
      • Hey, it's fine. (Skip the next choices)
      • (Let her go to collect her thoughts.) (Skip the next choices)
    • Choice: ❀️ ... (Only available if you asked her not to run from you)
      • (Move closer to her.) (πŸ’Ž27) (Kiss scene) [CG Unlocked] (Go to the next choice)
      • (Reassure her.) (Free) (Skip the next choices)
    • Choice: ... (Only available if you asked moved closer to Phoebe and kissed her.)
      • That sounds nice.
      • I have some things to take care of, actually.
      • I think we need a master plan.
  • If RJ and Chand joined you and Phoebe:
    • Choice: ...
      • (Sit next to RJ.) [+2 RJ]
      • (Sit between RJ and Phoebe.) [+1 RJ] [+1 Phoebe]
      • (Sit between Phoebe and Chand.) [+1 Phoebe] [+1 Chand]
      • (Sit next to Chand.) [+2 Chand]
      • (Sit across from everyone.) (No effect)
    • Choice: πŸ’Ž ...
      • (Stroke RJ's foot.) (πŸ’Ž6) [+1 RJ]
      • (Stroke Phoebe's foot.) (πŸ’Ž6) [+1 Phoebe]
      • (Stroke Chand's foot.) (πŸ’Ž6) [+1 Chand]
      • Who did that? (Free) (No effect)
      • (Sit cross-legged.) (Free) (No effect)
    • Choice: ... (Only available if you kissed Sunny on the hike in Episode 4, have a poor relationship or flirted with RJ in Episode 5 and sit on either side of Chand: RJ refers to Sunny as your girlfriend.)
      • I'm sure she did.
      • You've got it all wrong.

πŸ‘— Wardrobe Choice: Tonight I'll wear...
  • Pretty Little Thing (πŸ’Ž23)
  • Elegance (πŸ’Ž27)
  • Current Outfit (Free) (No effect)

[❗Evening Plans: Your available options are based on the relationships you built with other characters.]
Choice: Alright, Lori, what are we doing tonight?
  • (Visit Chand's Room.) [+1 Chand] (Requires 5 relationship points.) (Go to his friendship or romantic path choice below.)
  • (Visit Phoebe's Room.) [+1 Phoebe] (Requires 4 relationship points.) (Go to her path choice below.)
  • (Visit RJ's Room.) [+3 RJ] (Requires 5 relationship points or 4 relationship points and flirting with him earlier.) (Go to his path choice below.)
  • (Contact Sunny.) [+2 Sunny] (Requires 4 relationship points.) (Skip the remaining choices below.)
  • (Visit the shipwreck victim.) [+1 Connor] (Skip the remaining choices below.)

Evening scenes:

  • πŸ‘«If you chose to go to Chand's room: (Friendship path: You sit in his room, eat popcorn, and watch a movie together.)
  • ❀️ If you chose to go to Chand's room: (Romantic path: See choices below.)
    • Choice: Chand...
      • I want you. [+1 Chand] (Go to the next choice)
      • I need some time. (Skip the next choices)
      • I don't feel the same way. (Skip the next choices)
    • Choice: ❀️ Chand...
      • Yes. (πŸ’Ž47) [+1 Chand] (Sex scene) (Go to the next choice)
      • I should go back to my room. (Free) (Skip the next choices)
    • Choice: Underneath I'm wearing... (Only available if you said yes to Chand in the previous choice)
      • Basics
      • Sporty
      • Lucky Fluke
      • Flirty
    • Choice: ❀️ ... (Only available if you said yes to Chand earlier)
      • That rope in your bag... (πŸ’Ž47) [+1 Chand] (Consensual rope play.) (Go to the next choice)
      • I'm just very comfortable and happy right now. (Free) (Skip the next choice)
    • Choice: ...
      • Yes. (Sex scene with the rope.)
      • No. (Sex scene without the rope.)
  • If you chose to go to Phoebe's room:
    • Choice: ...
      • (Take a seat.)
      • (Move the loungers together.)
  • If you chose to go to RJ's room:
    • Choice: Alright. (You get to ask one question)
      • What "personal business" brought you out here?
      • Why did you become a navigator?
      • Would you kiss me? [+1 RJ]
      • What are you most afraid of?
    • Choice: ... (Only available if you flirted with him earlier and said he was charming, or if you have 5+ relationship points with him)
      • ❀️ (Kiss him.) (πŸ’Ž27) [+1 RJ] [CG Unlocked]
      • I'm not sure... (Free)
      • I don't feel the same. (Free)

Maximum stat points available in episode 6:

  • +1 Spirit of the Sea or Spirit of the Wind πŸŒŠπŸ’¨

Maximum amount of diamonds needed in episode 6: πŸ’Ž 89

Note: Chand: +πŸ’Ž94, RJ: +πŸ’Ž27, or Phoebe: +πŸ’Ž27

S1, Ep 7: Halcyon Days

More than one surprise awaits the crew in Homeport.



Choice: ...
  • I agree. [+1 Inspiration πŸ’‘] [+1 Connor]
  • And where did you get that boat? [+1 Pragmatism πŸ”—] [-1 Connor]

Note: Depending on if you gave Joe Dushkin the extra dose of Palladia or not, Phoebe will either stay with the Dushkins or join you on your way to Homeport.

  • If you gave him the extra dose: [❗Dushkin's Dose: Phoebe will come with you.]
    • Choice: Okay, so who would die first...? (No effect)
      • Me.
      • Chand.
      • Phoebe.
      • RJ.
  • If you didn't give him the extra dose. [❗So Long For Now: Phoebe will stay behind to look after Mr. Dushkin.]
    • Choice: ... (No effect)
      • Under the right circumstances.
      • I can't - I always feel terrible.
      • Good pranks are the spice of life.

Path scene:
  • Path of High Morale πŸ•ŠοΈ: Chand returns with his guitar and sings a song for the crew. [❗High Morale: Your crew is in high spirits]
  • Path of Low Morale πŸ•ŠοΈ: You settle into a state of quiet contemplation, and it all seems a bit gloomy. [❗Low Morale: The mood aboard Gitana is subdued...]



Path scene:
  • Spirit of the Sea 🌊: You get an idea and tell your crew that you want to get the supplies to Anchorage because you don't want to wait around.
  • Spirit of the Wind πŸ’¨: You mull over everything that's happened recently and decide to step up and get the supplies to Anchorage to avoid a disaster.



Path scene:
  • Spirit of the Sea 🌊: You take a little detour and sail to a small island to watch a few seals.
  • Spirit of the Wind πŸ’¨: You let Phoebe take over the tiller. If she didn't come with you, you offer RJ to try out helming.



Choice: ...
  • (Confront Luis.) [+1 Spirit of the Wind πŸ’¨]
  • (Ignore him.) [+1 Spirit of the Sea 🌊]

πŸ’Ž Choice: But Nina...
  • What did he mean, "get someone else killed"? (πŸ’Ž20) [CG unlocked] [❗Old Wounds: Nina found a little peace of mind.]
  • That's exactly what I want to do. (Free)

Only available if you decided to take the raccoon to Homeport in Episode 4. (Note: The walkthrough will use the racoon's default name: Nixie.)
πŸ’Ž Choice: ...
  • Screw it. Welcome to the crew. (πŸ’Ž34) (You keep the racoon and get to name it. Its default name is Nixie.) [❗Rare Cargo: Nixie has joined your crew.]
  • Time to find you a home. (Free) (You drop the racoon off with Chand's mom, Mishka.)

Choice: Hmmm... (No effect)
  • What about you?
  • You can take your pick.

πŸ‘— Wardrobe Choice: Choose a hat... (No effect)
  • Sunshine - Wavy Brown (πŸ’Ž11)
  • Sunshine - Wavy Black (πŸ’Ž11)
  • Sunshine - Wavy Blonde (πŸ’Ž11)
  • Cadet - Short Brown (πŸ’Ž20)
  • Cadet - Short Black (πŸ’Ž20)
  • Cadet - Short Blonde (πŸ’Ž20)
  • Cadet - Natural (πŸ’Ž20)
  • Beanie - Straight Brown (πŸ’Ž20)
  • Beanie - Straight Black (πŸ’Ž20)
  • Beanie - Straight Blonde (πŸ’Ž20)
  • Beanie - Curls (πŸ’Ž20)
  • Sunshine (Free)

Choice: ...
  • So, how do I get you to relax?
    • Choice: ❀️ ... (Only available if you and RJ kissed in the previous episode)
      • Maybe we should indulge ourselves. (πŸ’Ž11)
      • You'll have to be patient. (Free)
  • How's your room? (No effect)
  • I wonder what's for lunch. (No effect)

You see this scene if you read Todd's letter to yourself in Episode 1: Todd offers you a Fruit Tart.
Choice: Oh!
  • There's some potential.
  • It was a misunderstanding.

πŸ’Ž Choice: ...
  • Would you like a hand? (πŸ’Ž20)
  • Oh, wow. (Free)

❀️ Relationship Check: Your relationship with Phoebe will influence if she joins your crew or not.

  • If you have a good relationship with Phoebe: [❗Phoebe's enthusiasm about you won Dr. Alvarez's support.]
  • If you have a poor relationship with Phoebe: [❗Phoebe wasn't enthusiastic enough about you to convince her father.]

Path scene:
  • Inspirational Leadership πŸ’‘: You tell them you're sure you guys can convince Luis.
  • Pragmatic Leadership πŸ”—: You tell them you would have better luck talking to Luis one on one.
  • Balanced Leadership πŸ’‘πŸ”—: You tell them you guys can convince Luis but have a backup plan to force a vote in case it fails.
  • Weak Leader: You tell them Luis is being ridiculous and don't feel confident about the talk you'll have with him.



Diamond scene with Todd:

  • If you offered to help Todd bake the cake in the previous scene, you'll get the following choices:
    • Choice: It seemed like a nice...
      • ...date.
      • ...opportunity to hang out.
      • ...break from boat stuff.
      • ...learning opportunity.
    • Choice: ...
      • Probably not as long as I'd like.
      • No idea yet.
      • Not long, I hope.
    • Choice: ...
      • (Kiss his cheek.)
      • Come on, let's finish this cake.
  • At the end of the scene, if you've told Todd there's no potential and did not kiss him during the cake baking, or you picked all friendship options, then he will not take it as a date, otherwise he will assume you're probably interested.

Path scene:
  • Inspirational Leadership πŸ’‘: [❗High Inspiration: You're confident in your friends.] (You will also see this choice if you don't have High Inspiration.)
    • Choice: ... (You can pick two options. The better your relationship is with the character, the stronger of an argument they'll make for you, and you want to lead with the characters you have the best relationship with. Your sailing abilities and behavior during specific events will also influence their argument.)
      • (Look to Phoebe.) (Only available if she came with you to Homeport)
      • (Look to Nina.)
      • (Look to Chand.)
      • (Look to RJ.)
  • Pragmatic Leadership πŸ”—: [❗High Pragmatism: You're confident in your reasoning.]
    • Choice: ...
      • (Focus on Homeport's values.)
      • (Focus on the urgency of the situation.)
    • Choice: ...
      • ...three crew for now.
      • ...four crew.
      • ...five or six would be best.
  • Balanced Leadership πŸ’‘πŸ”—: [❗Balanced Argument: Luis recognizes the thought you've put into this.]
  • Weak Leader: [❗Underdog: Your friends made a surprisingly convincing arguement on your behalf.]



Maximum stat points available in episode 7:

  • +1 Spirit of the Sea or Spirit of the Wind πŸŒŠπŸ’¨
  • +1 Inspiration Pragmatism πŸ’‘πŸ”—

Maximum amount of diamonds needed in episode 7: πŸ’Ž 94

Note: RJ: +πŸ’Ž11

S1, Ep 8: The Head and the Heart

Will this unexpected arrival help or hinder the mission? The jury's still out.



Choice: Sean... (No effect)
  • You're almost making carpentry sound exciting.
  • I look forward to seeing your handiwork.
  • That's it, doors?

If you decided to take the case from the boat Connor was on, you'll find it in the cabin.
Choice: Hmm... (If you and Connor are close, you won't get this choice and automatically take the case to him.)
  • (Bring it to Connor.)
  • (Don't tell Connor.)

Choice: ...
  • I just came to drop this off. (Only available if you have the case.) [+1 Connor]
  • I'll... let you rest. (Only available if you don't have the case or decided against bringing it.)
  • I think you'll fit in fine.
  • I can relate a little. [+1 Connor]
  • You should forget how things used to be.

Path scene:  Something is rustling in the bushes.
  • Spirit of the Sea 🌊: You hear two voices shouting from afar, turn around and rush inside the Lodge. Muli, the goose, gets inside with you - now you and Chand have to get it out before his mother notices.
    • Choice: Okay... (No effect)
      • (Charge!)
      • (Shout.)
      • (Grab.)
      • (Surprise the goose.)
  • Spirit of the Wind πŸ’¨: You tell yourself that there's nothing to be afraid of and brace yourself. Muli, the goose, bursts out of the bush.
    • Choice: ⏰ ... (No effect)
      • (Run.)
      • (Punch.)
      • (Grab.)
      • (Dodge.)



Only available if you and RJ are not close.
Choice: ...
  • Hey, do you want to talk a little? [+1 RJ]
  • Thanks for checking. (No effect)

Only available if you and RJ are close but didn't kissed in the hallway last episode.
Choice: ...
  • Sure. [+1 RJ]
  • Not tonight. (Choose this option if you want to persue a poly route with RJ.)

Only available if you and RJ haven't kissed before and you are good friends with Chand.
Choice: Chand and I...
  • That's none of your business. (You will not be able to pursue more than a friendship with RJ in future choices.)
  • Yeah, we're together. [+1 RJ] (You will not be able to pursue more than a friendship with RJ in future choices.)
  • No, why? (You will be able to be in an open or closed relationship with RJ in the future.)
  • You jealous? [-1 RJ] (You will not be able to pursue more than a friendship with RJ in future choices.)

Only available if you and RJ are close and kissed in the hallway or if you didn't say you and Chand are together in the previous choice.
Choice: Well, when you put it like that...
  • What about your expectations? (If you ask this first, you can still choose one of the other options afterwards.)
  • You can complicate my life any day. (Choose this option if you are not interested in a poly route.)
  • What's so complicated about a little fun? (Choose this option if you are interested in a poly route.)
  • You shouldn't. (You will not be able to pursue more than a friendship with RJ in future choices.)

Only available if you chose the second or third option before this.
❀️ Choice: RJ...
  • Would you walk me to my room? (πŸ’Ž8) [+1 RJ]
  • We should get some rest. (Free)

Only available if you kissed Chand and Phoebe and if she came with you to Homeport.
Choice: I... don't know how Chand would feel about that.
  • I'll ask him. (Choose this option if you are interested in a poly route.)
  • I don't think can be with two people at once. (You will not be able to pursue more than a friendship with Phoebe in future choices.)

Only available if Phoebe came with you to Homeport.
πŸ’Ž Choice: Not always...
  • (Open up.) (πŸ’Ž8) [+2 Phoebe]
  • But it isn't anything interesting, really. (Free)

❀️ Relationship Check:

  • If you have a good relationship with Phoebe: [❗You're quite close with Phoebe.]
    • Choice: It's getting late...
      • Would you like to sleep here? (πŸ’Ž30) [+2 Phoebe] [CGs unlocked]
      • Thank you for coming by. (Free)
  • Only available if you asked her to sleep here.
    • Choice: I meant...
      • A friendly sleepover.
      • ❀️ Whatever you're comfortable with. (Kiss and makeout scene)
    • Choice: Choose Phoebe's pajamas. (No effect)
      • The Notorious Nightie (πŸ’Ž21)
      • Girlfriend (Free)
    • Choice: Choose pajamas... (No effect)
      • Cute Set (πŸ’Ž8)
      • Breezy (Free)
  • If you have a poor relationship with Phoebe: [❗You aren't particularly close with Phoebe.]

πŸ‘— Wardrobe Choice: Choose an outfit... (No effect)
  • Winning Attitude (πŸ’Ž21)
  • Commanding Presence (πŸ’Ž30)
  • Hard Working (Free)

πŸ‘— Wardrobe Choice: Accessorize! (No effect)
  • Bookish (πŸ’Ž8)
  • Celestial Earrings (πŸ’Ž8)
  • Jellyfish Earrings (πŸ’Ž21)
  • Wing Earrings (πŸ’Ž21)
  • Cool Kid (πŸ’Ž21) (Needed for the πŸ† Cool Kids only achievement.)
  • Boat Boss (πŸ’Ž21)
  • Fingerless Fashions (Free)

πŸ’Ž Choice: ...
  • (Make a final argument.) (πŸ’Ž8) [❗A way with words: Your appeal affected Luis's opinion.] [+1 Spirit of the Wind πŸ’¨] [+1 Spirit of the Sea 🌊]
  • (Greet Luis casually.) [+1 Spirit of the Sea 🌊]
  • (Ask Luis about his decision.) [+1 Spirit of the Wind πŸ’¨]

Luis's decision: Depending on your previous choices, Luis will either support you or don't allow you to take Halcyon.

  • [❗Worth your Salt: You were able to convince Luis.] [+4 Morale πŸ•ŠοΈ]
    • Choice: ... (No effect)
      • Were there ever any doubts? [+1 Spirit of the Wind πŸ’¨]
      • We have Luis's approval... [+1 Spirit of the Sea 🌊]
  • [❗Set Adrift: Despite it all, you were unable to convince Luis.]
    • Choice: ...
      • (Take a deep breath.) [+1 Spirit of the Sea 🌊]
      • (Chuck the rock.) [+1 Spirit of the Wind πŸ’¨]

If you bought the "Cool Kid" glasses: [πŸ† Achievement unlocked! Cool Kids Only: Your prank made Chand's day! (πŸ’Ž+10)]

If you were unable to convince Luis: [❗It Takes a Settlement: Azmine intervened on your behalf.]

πŸ’Ž Choice: Choose your quarters. (No effect)
  • V-berth (πŸ’Ž21)
  • Stateroom (πŸ’Ž30)
  • Simple berth (Free)

Maximum stat points available in episode 8:

  • +3 Spirit of the Sea or Spirit of the Wind πŸŒŠπŸ’¨
  • PLUS +1 Spirit of the Sea or Spirit of the Wind πŸŒŠπŸ’¨
  • +4 Morale πŸ•ŠοΈ

Maximum amount of diamonds needed in episode 8: πŸ’Ž 89

Note: RJ: +πŸ’Ž8, or Phoebe: +πŸ’Ž67

S1, Ep 9: Echoes

You have one day left in Homeport before it's time to set sail!



Choice: ...
  • (Lie like never before.) [+1 Pragmatism πŸ”—] [❗Artful Deceiver: You're getting better at deceiving others. For better or worse.] (If you have lied 3 times or have lied at least twice and have high Pragmatism or balanced stats) or [❗Tell Me More: Lying doesn't come naturally to you. And everyone can tell.] [-1 Morale πŸ•ŠοΈ]
  • (Downplay what happened.) (No effect)
  • (Tell the whole truth.) [+1 Inspiration πŸ’‘] [❗Strong Leadership: You shared what happened without causing too much fuss.] (If you have high Inspiration or balanced stats) or [❗Not Exactly Reassuring: Everyone is worried by what you shared.] [-1 Morale πŸ•ŠοΈ]

πŸ’Ž Choice: Sean... (If you take the diamond choice, talking to your mom will go slightly better.)
  • Make me sound good. (πŸ’Ž10)
  • I'm glad you're here. (Free)
  • Not a word about this trip. (Free)

Choice: Well... (No effect)
  • I got a pet racoon. (Only available if you kept the pet.)
  • I'm going to sail Halcyon.
  • I met a master navigator.
  • Pretty much nothing.
  • I've been having a hard time lately.

Choice: Well...
  • I should go. (No effect)
  • I miss you too. (No effect)
  • I want to come visit. [❗Making Plans: Your mother is looking forward to your visit.]

Only available if you're romancing RJ.
❀️ Choice: ...
  • Alright, surprise me. (πŸ’Ž56) [CG unlocked]
    • Choice: ... (No effect)
      • (Take his hand.)
      • I'll lead.
  • Not tonight. (Free) (If you pick this and haven't at least kissed RJ, you will not be able to pursue more than a friendship with him in future choices.)

Only available if you're romancing Chand.
❀️ Choice: ...
  • Are you interested in seeing other people? (If you ask this first, you can still choose one of the other options afterwards.)
  • I'd like an open relationship. (Choose this option if you are interested in a poly route.)
  • I want to be with just you. (You will be able to pursue only Chand romantically in future choices.)
  • I don't want to be with you. (You will not be able to pursue more than a friendship with Chand in future choices.)

Only available if you chose the second or third option before this.
❀️ Choice: Chand...
  • Would you come back to the Lodge with me? [+1 Chand]
  • We'd better get some sleep.

Only available if you've made any sort of advance on Chand and have kissed or committed to RJ but not agreed on an open relationship with him.
Choice: ...
  • Sorry, RJ. Chand and I... (You will not be able to pursue more than a friendship with RJ in future choices.)
  • Sorry, Chand. RJ and I... (You will not be able to pursue more than a friendship with Chand in future choices.)
  • I like you both... (Choose this option if you are interested in a poly route and haven't lied to RJ about you and Chand.)
  • There's nothing. (You will not be able to pursue more than a friendship with either RJ or Chand in future choices.)
  • You two aren't the only ones, actually. (Choose this option if you are interested in a poly route and haven't lied to RJ about you and Chand.)

Only available if you're romancing Todd.
❀️ Choice: Hmmm...
  • (Visit Todd.)
  • (Go to bed.)

Only available if you decided to visit Todd.
❀️ Choice: Oh...
  • You used to be so shy. (πŸ’Ž10) [+1 Todd]
    • Choice: ...
      • (Kiss him.) [+1 Todd]
      • (Look away.)
  • It's nothing. (Free)

Only available if you're romancing Phoebe.
❀️ Choice: Uh, that you should try...
  • ...taking deep breaths.
  • ...growing up.
  • ...kissing me.
  • ...being in my position.

Only available if picked the first or third option.
❀️ Choice: Phoebe...
  • Let's keep going. (πŸ’Ž31)
    • Choice: ... (Choose an outfit)
      • Basic
      • Sporty
      • Lucky Fluke
      • Flirty
      • Shooting Star
  • Let's stop here. (Free)

Only available if you're romancing Connor.
❀️ Choice: ...
  • (Visit Connor.) [+2 Connor]
    • Choice: No, no, I wanted to talk to you. I...
      • ...came to see how you were.
      • ...wanted an honest opinion.
  • (Continue to the Lodge.)

Only available if you decided to visit Connor.
❀️ Choice: ...
  • I'll keep you company for a bit. (πŸ’Ž10) [+1 Connor]
  • You'll be out of here soon enough. (Free)

Path scene:
  • Path of High Morale πŸ•ŠοΈ: Spirits are high.
  • Path of Low Morale πŸ•ŠοΈ: Spirits are low. [+1 Morale πŸ•ŠοΈ]
    • Choice: ... (Only available if RJ is your LI.)
      • I'm fine.
      • Please, come in.



πŸ‘— Wardrobe Choice: Choose a style... (No effect)
  • Braided Bob - Blonde (πŸ’Ž10)
  • Braided Bob - Brown (πŸ’Ž10)
  • Braided Bob - Black (πŸ’Ž10)
  • Ponytail with Bangs - Blonde (πŸ’Ž18)
  • Ponytail with Bangs - Brown (πŸ’Ž18)
  • Ponytail with Bangs - Black (πŸ’Ž18)
  • Curly Ponytail - Brown (πŸ’Ž18)
  • Curly Ponytail - Black (πŸ’Ž18)
  • Curly Ponytail - Red (πŸ’Ž18)
  • Keep current style (Free)
  • Black Bob (Free)

[❗Boat Talk: A boat's draft is how far under the water the lowest part of the boat is.]

πŸ’Ž Choice: I want to... (If you choose to rename the boat, the default name is Endeavour, and the dinghy's default name is Ripple. You are free to keep them or choose your own.)
  • ...rename the boat with a ceremony. (πŸ’Ž100) [CG unlocked] [+4 Morale πŸ•ŠοΈ]
    • Choice: ...
      • Phoebe? [+1 Phoebe]
      • Nixie?
      • Chand? [+1 Chand]
      • RJ? [+1 RJ]
      • I'll handle this.
    • Choice: ...
      • (Follow the script.) [+1 Spirit of the Sea 🌊]
      • (Wing it.) [+1 Spirit of the Wind πŸ’¨]
    • Choice: Choose Nixie's outfit. (No effect)
      • Little Salt
      • Chyurrr!
      • No outfit
    • Choice: Choose a style... (No effect)
      • Tricorn
      • Tricorn - Long Blonde
      • Tricorn - Long Brown
      • Tricorn - Long Red
      • Tricorn - Long Black
      • Tricorn - Long Undine
      • Tricorn - Brown Dreadlocks
      • Tricorn - Black Dreadlocks
      • Tricorn - Short Blonde
      • Tricorn - Short Brown
      • Tricorn - Short Red
      • Tricorn - Short Black
  • ...keep the name Halcyon. (Free)
  • ...rename the boat without a fuss. (Free)

Only available if you're romancing Chand.
πŸ‘— Wardrobe Choice: I'm wearing... (No effect)
  • Basics
  • Sporty
  • Lucky Fluke
  • Flirty
  • Moonlight

Only available if you're romancing Chand.
❀️ Choice: ...
  • You can come in. (πŸ’Ž56)
    • Choice: ...
      • I'm yours to command. (Sex scene with the rope.)
      • Let's keep things simple. (Sex scene without the rope.)
  • Shoo! (Free)

Maximum stat points available in episode 9:

  • +1 Spirit of the Sea or Spirit of the Wind πŸŒŠπŸ’¨
  • +1 Inspiration or Pragmatism πŸ’‘πŸ”—
  • +5 Morale πŸ•ŠοΈ

Maximum amount of diamonds needed in episode 9: πŸ’Ž 128

Note: RJ: +πŸ’Ž56, Chand: +πŸ’Ž56, Phoebe: +πŸ’Ž31, Todd: +πŸ’Ž10, or Connor: +πŸ’Ž10

S1, Ep 10: Through a Gray Veil

The first leg of the mission is off to a rocky start...


⚠️ TRIGGER WARNING: This chapter of Hell and High Water can include descriptions of injuries and violence that some players may find disturbing. Please proceed with caution.



πŸ‘— Wardrobe Choice: Choose an outfit... (You get to pick a new outfit or one from Episode 3.) (No effect)
  • Tech Suit (πŸ’Ž23)
  • Regalia (πŸ’Ž28)
  • Storm Tactics (πŸ’Ž28)
  • Old Salt (πŸ’Ž23)
  • Foulies (Free)
  • Current Gear (Free)

πŸ’Ž Choice: Phoebe returns wearing... (Only available if Phoebe joined your crew.) (No effect)
  • Voyager (πŸ’Ž23) [+1 Phoebe]
  • Current outfit (Free)

[❗Some items will have an effect on events at different points.]
πŸ’Ž Choice: I take...
  • Binoculars (πŸ’Ž9)
  • Flare Gun (πŸ’Ž23)
  • Everything. (πŸ’Ž28)
  • Sextant Pendant (Free)

Choice: ...
  • Keep the peak higher, you two! [+1 Inspiration πŸ’‘]
  • Slow down, Sean! [+1 Pragmatism πŸ”—]
  • Faster, RJ! [+1 Pragmatism πŸ”—]

Choice: ...
  • (Turn the wheel further.)
  • Was that enough? [+1 Inspiration πŸ’‘] (Needed for the πŸ† Smooth Sailing I achievement.)
  • (Wait.) [+1 Pragmatism πŸ”—] (Needed for the πŸ† Smooth Sailing I achievement.)

[πŸ† Achievement unlocked! Smooth Sailing I: Ace every sailing challenge in Season 1. (πŸ’Ž+20)]

[❗Boat Talk: A boat is close-hauled when it is pointing almost into the wind.]

[❗Boat Talk: "Sail" is often shortened to "s'l" in words like mainsail and staysail.]

❀️Note: If you are romancing Todd, you will open a small container to find a warm breakfast burrito and a note from him that reads: "A little something to raise your spirits. Good Luck!"

πŸ’Ž Choice: ...
  • What do you know about the raids? (πŸ’Ž23) [❗The Good Ship Liberty: You've learned some interesting rafter lore.] (Needed for the πŸ† Junior Archivist achievement.)
  • That makes a lot of sense. (Free)

πŸ’Ž Choice: Phoebe returns wearing... (Only available if Phoebe didn't join your crew until now.) (No effect)
  • Voyager (πŸ’Ž23) [+1 Phoebe]
  • Current outfit (Free)

Choice: Helm with...
  • Phoebe [+1 Phoebe]
  • RJ [+1 RJ]
  • Sean
  • Nina

πŸ’Ž Choice: Helm with... (The person you picked in the previous choice will not be available. If you buy one of the scenes below, they will all be unlocked when you replay.)
  • Phoebe (πŸ’Ž23) [+1 Inspiration πŸ’‘] [+1 Pragmatism πŸ”—] [+1 Phoebe]
  • RJ (πŸ’Ž23) [+1 Inspiration πŸ’‘] [+1 Pragmatism πŸ”—] [+1 RJ]
  • Sean (πŸ’Ž23) [+1 Inspiration πŸ’‘] [+1 Pragmatism πŸ”—]
  • Nina (πŸ’Ž23) [+1 Inspiration πŸ’‘] [+1 Pragmatism πŸ”—]
  • Finish helming (Free)

Note: If you grabbed the binoculars earlier: [❗Bag of Tricks: Your gear is coming in handy.]

[❗Your accumulated Spirit and Leadership determine the cost of your choices.]
Choice: (🌊 πŸ’¨ πŸ’‘ πŸ”—) (Depending on if you paid to learn about Nina's backstory, you'll also see [❗Old Wounds: Nina refuses to watch another tragedy unfold.] OR [❗Old Wounds: Nina is in shock.])
  • (Use the radio) [🌊5] or [🌊10] [+1 Spirit of the Sea 🌊]
  • (Get a gun) [πŸ’¨5] or [πŸ’¨10] [+1 Spirit of the Wind πŸ’¨]
  • (Tell the crew.) [πŸ’‘6] or [πŸ’‘11] [+1 Inspiration πŸ’‘]
  • (Sail closer to Gitana.) [πŸ”—6] or [πŸ”—11] [+1 Pragmatism πŸ”—]
  • (Get Chand's attention.) (Free)

Only available if you grabbed the flare gun.
Choice: ...
  • (Shoot a flare.)
  • (Don't shoot.)

Depending on your choices and Nina's state, you'll see either [❗Crisis Averted: You scared away the orca.] or [❗Good Fortune? The orca retreated for unknown reasons.] and Chand might get slightly hurt.

If you waited for the Orca to recover in Episode 5 and didn't shoot the flare gun: [❗Spot returns! Spot intervened on Gitanas behalf.]

Choice: ...
  • Don't be stubborn, Chand. [+1 Spirit of the Sea 🌊]
  • You're probably right, Chand. [+1 Spirit of the Wind πŸ’¨]
  • (Stay quiet.) [-1 Chand]

πŸ’Ž Choice: ...
  • I'll spend the night on Gitana with you. (πŸ’Ž23) [+1 Chand]
  • See you tomorrow. (Free)

Only available if you kept the pet.
πŸ’Ž Choice: ...
  • (Encourage to fetch.) (πŸ’Ž9) [❗Little Bandit: Nixie is learning a new skill...] (Needed for the πŸ† Where the Wild Things Are achievement.)
  • (Discourage fetching.) (Free)

Only available if you kept the pet.
Choice: ...
  • (Return without snooping.)
  • (Look inside.)

Choice: ... (You get to choose all options.)
  • I'm worried about Chand.
  • I'm worried about the Aquila.
  • What happened to "honeybee"?
    • Choice: ...
      • I'll always be your Honeybee.
      • Yeah, I guess I've outgrown it.
  • I'm trying to take it all in.
  • There isn't anything else, really. (Appears after you asked your first question and ends the scene)

Path scene:  The Aquila comes into view.
  • Spirit of the Sea 🌊: Something feels off and you decide to circle around first. After finding two unknown boats, you and your friends suspect looters on the Aquila and remain cautious, planning to steal their boats.
  • Spirit of the Wind πŸ’¨: You're hopeful and tell everyone to prepare rafting up. Only after making it into Aquilas wheelhouse, you realize that something's not right.
  • Balanced Spirit πŸŒŠπŸ’¨: You anchor well clear of the Aquila and take the dinghy to row over.



Maximum stat points available in episode 10:

  • +2 Spirit of the Sea or Spirit of the Wind πŸŒŠπŸ’¨
  • +4 Inspiration or Pragmatism πŸ’‘πŸ”—
  • PLUS +1 Inspiration or Pragmatism πŸ’‘πŸ”—

Maximum amount of diamonds needed in episode 10: πŸ’Ž 134

Note: Chand: +πŸ’Ž23

S1, Ep 11: Sea Trial

Everything can change in an instant as the crew returns to the Aquila.


⚠️ TRIGGER WARNING: This episode of Hell and High Water can include descriptions of graphic injuries, violence, death, and blood that some players may find disturbing. Please proceed with caution.



Path scene:
  • Spirit of the Sea 🌊: [❗The Spirit of the Sea continues to guide you.] (Path A)
  • Spirit of the Wind πŸ’¨: [❗The Spirit of the Wind continues to guide you.] (Path B)
  • Balanced Spirit πŸŒŠπŸ’¨: [❗A Balanced Spirit continues to guide you.] (Follow Path A - Spirit of the Sea)



Path A - Spirit of the Sea 🌊
Choice: ...
  • Offer to help. [πŸ’‘12] [+2 Morale πŸ•ŠοΈ] (Only available on the Path of Inspirational Leadership.)
  • Let's grab them. [πŸ’‘πŸ”—6] [+2 Morale πŸ•ŠοΈ] (Only available on the Path of Balanced Leadership.)
  • (Freeze.) [❗The looters heard you coming and retaliated... Try again.]
  • (Rush them.) (No effect)
  • Aim to kill, RJ. [❗The looters heard you coming and retaliated... Try again.]

Choice: ...
  • (Call for a truce.) [πŸ”—12] [+2 Morale πŸ•ŠοΈ] (Only available on the Path of Pragmatic Leadership.)
  • (Threaten with the flare gun.) (Only available if you kept the flare gun in the previous episode.)
    • Choice: ...
      • (Offer to help the woman.) [+2 Morale πŸ•ŠοΈ]
      • (Demand surrender.) (No effect)
  • We want to join you. [+2 Morale πŸ•ŠοΈ if you remember "Nath".] (Only available if you've read RJ's diary)
  • RJ, what's going on? (This option will also be available on the Path of Balanced Leadership if you didn't pass the checkpoint earlier.)

Note: Only available if Phoebe came along: [❗Your earlier discussion with Phoebe helps you find the right words.]

πŸ’Ž Choice: ...
  • (Help RJ.) (πŸ’Ž12) [+1 RJ]
  • (Protect Phoebe.) (πŸ’Ž12) [+1 Phoebe]
  • (Seek cover.) (Free)
    • Choice: ...
      • (Shout for help.)
      • (Try to escape.)
      • (Take stock of the situation.)
    • Choice: ...
      • (Follow him.)
      • (Refuse.)
      • (Make a break for it.)

Path B - Spirit of the Wind πŸ’¨
Choice: ...
  • (Tackle her.) [πŸ”—12] [+2 Morale πŸ•ŠοΈ] (Only available on the Path of Pragmatic Leadership.)
  • (Try to reason with her.) [πŸ’‘πŸ”—6] (Only available on the Path of Balanced Leadership.)
  • We're on the same side. [+2 Morale πŸ•ŠοΈ if you remember "Nath".] (Only available if you've read RJ's diary)
  • (Try to grab her.) (No effect)
  • RJ, what's going on? (This option will also be available to you on the Path of Balanced Leadership.)

Choice: ...
  • (Stop the fighting.) [πŸ’‘12] [+2 Morale πŸ•ŠοΈ] (Only available on the Path of Inspirational Leadership.)
    • Choice: Hey...
      • (Take his hand.)
      • (Look away.)
      • (Ask him a question.)
      • (Tell him why he's going to be okay.)
    • Choice: πŸ’Ž...
      • (Help RJ.) (πŸ’Ž12) [+1 RJ]
      • (Protect Phoebe.) (πŸ’Ž12) [+1 Phoebe]
      • (Seek cover.) (Free)
  • (Try to help him.) [+2 Morale πŸ•ŠοΈ]
    • Choice: Hey...
      • (Take his hand.)
      • (Look away.)
      • (Ask him a question.)
      • (Tell him why he's going to be okay.)
    • Choice: πŸ’Ž...
      • (Help RJ.) (πŸ’Ž12) [+1 RJ]
      • (Protect Phoebe.) (πŸ’Ž12) [+1 Phoebe]
      • (Seek cover.) (Free)
  • (Ignore the man.)
    • Choice: πŸ’Ž...
      • (Stay close to Phoebe) (πŸ’Ž12) [+1 Phoebe]
      • (Try to help RJ.) (πŸ’Ž12) [+1 RJ]
      • (Focus on protecting myself.) (Free)
  • (Turn and run.)

If you decided to (Take cover.), (Focus on protecting myself.) or (Turn and run.):

  • You wake up alone:
    • Choice: ... (No effect)
      • (Shout for help.)
      • (Try to escape.)
      • (Take stock of the situation.)
  • The leader wants you to come with him:
    • Choice: ... (No effect)
      • (Follow him.)
      • (Refuse.)
      • (Make a break for it.)

(End of Path of the Sea/Wind)

Only available if you helped RJ.
πŸ’Ž Choice: ...
  • Tell me everything. (πŸ’Ž20) [+1 RJ]
  • Just tell me how you know them. (Free)

Only available if you helped RJ.
Choice: ...
  • This is all your fault. [-1 Morale πŸ•ŠοΈ] [-1 RJ]
  • (Remain quiet.) (No effect)
  • Don't blame yourself. [+1 Morale πŸ•ŠοΈ] [+1 RJ]
  • I understand why you didn't tell anyone. [+1 Morale πŸ•ŠοΈ] [+1 RJ]

Only available if you and RJ are dating and you lead the dance with him in Episode 9.
Choice: ...
  • (Defer to RJ.)
  • (Deal with the man.)

Only available if you protected or stayed close to Phoebe.
Choice: ... [+1 Morale πŸ•ŠοΈ]
  • (Promise you'll keep her safe.) (πŸ’Ž20) [❗Guardian Angel: You've made a promise to Phoebe.] [+1 Phoebe]
  • We're going to be okay. (Free)
  • Don't be afraid. (Free)

Choice: ...
  • (Try to loosen the ropes.) [+1 Pragmatism πŸ”—]
  • (Relate to him.) [+1 Inspiration πŸ’‘]
  • (Go along.) (No effect)
  • (Stall.) [+1 Pragmatism πŸ”—]

Choice: Save... (If you tried to help Ry or Proc, you can choose two people instead of one.)
  • Sean
  • Nina
  • Phoebe
  • RJ
  • Chellberg (Only available if she's still alive.)
  • Shae
  • David (Only available if he's still alive.)


[❗Player Beware: This choice can have immediate and graphic consequences.]
πŸ’Ž Choice: ...
  • Yes. Keep him alive. (πŸ’Ž33) [+1 Inspiration πŸ’‘] [+1 Morale πŸ•ŠοΈ] [❗Merciful: Nath will remember you spared his life.]
  • No. (πŸ’Ž33) [❗Hostis Humani Generis: You had Nath executed for his crimes.]
  • It isn't my place to decide. (Free) (If you choose this, Sunny won't kill Nath.)

Choice: ...
  • You were going to let them kill me. [+1 Spirit of the Wind πŸ’¨]
  • I understand. [+1 Spirit of the Sea 🌊]

[❗Your available options are dependent on your relationships with the characters.]
Choice: ...
  • (Talk to Chand.) [+1 Chand]
  • (Talk to Phoebe.)
  • (Talk to Sunny.)
    • Choice: ...
      • Would you really have killed him? (Only available if she didn't.)
      • You scare me.
      • (Hug her.) [+2 Sunny]
      • Are you okay? [+2 Sunny]
    • Choice: ... (Only available if you said that she scares you.)
      • Wait, Sunny. I don't want to push you away. [+2 Sunny]
      • I'm not turning my back on you. [+1 Sunny]
      • (Let her go.)
  • (Talk to RJ.) [+1 RJ]
  • (Don't talk.)

πŸ‘— Wardrobe Choice: I'll wear...
  • Survivor (πŸ’Ž20)
  • Buoyant (πŸ’Ž33)
  • Breathe Easy (Free)

πŸ‘— Wardrobe Choice: Choose a style...
  • Tousled - Black (πŸ’Ž12)
  • Tousled - Blonde (πŸ’Ž12)
  • Tousled - Brown (πŸ’Ž12)
  • Lob - Black (πŸ’Ž20)
  • Lob - Blonde (πŸ’Ž20)
  • Lob - Brown (πŸ’Ž20)
  • Lob - Undyne (πŸ’Ž20)
  • Asymmetrical Twists (πŸ’Ž20)
  • Double Braid - Black (πŸ’Ž12)
  • Double Braid - Blonde (πŸ’Ž12)
  • Double Braid - Brown (πŸ’Ž12)
  • Pulled Back - Blonde (Free)

πŸ’Ž Choice: ...
  • We should send them away with a message. (πŸ’Ž20) [+1 Inspiration πŸ’‘] [+1 Pragmatism πŸ”—] [❗Second Chances: You intervened in the rafters' fates.]
  • (Don't get involved.)

Season summary:

  • [❗Staying Alive: You died 0 times during the season.]
  • [❗Died in Your Arms: You died 1 times during the season.]
  • [❗Oops, I Did It Again: You died 2 times during the season.]
  • [❗Time After Time: You died 3 times during the season.]
  • [❗Megalovaniac: You died x times during the season.]

Maximum stat points available in episode 11:

  • +1 Spirit of the Sea or Spirit of the Wind πŸŒŠπŸ’¨
  • +3 Inspiration or +2 Pragmatism πŸ’‘πŸ”—
  • PLUS +1 Inspiration or Pragmatism πŸ’‘πŸ”—
  • +6 Morale πŸ•ŠοΈ

Maximum amount of diamonds needed in episode 11: πŸ’Ž 73

Note: Phoebe: +πŸ’Ž32, or RJ +πŸ’Ž32

Congratulations! You have completed all episodes in Season 1. Click here for Season 2.